X-Git-Url: https://plomlompom.com/repos/feed.xml?a=blobdiff_plain;f=plomrogue%2Fgame.py;h=8784007d8ddeed69e8611a7510e24266c7954dd9;hb=8e0d2b4b88650986740e7db561bfb92f24c7fe9d;hp=90f70d9937ab84d4afd0f47ea5da4e6c8893324c;hpb=64cf00e418112f70163a5b24ccad8247a88abfd9;p=plomrogue2 diff --git a/plomrogue/game.py b/plomrogue/game.py index 90f70d9..8784007 100755 --- a/plomrogue/game.py +++ b/plomrogue/game.py @@ -130,8 +130,9 @@ class Game(GameBase): self.map_controls = {} self.map_control_passwords = {} self.annotations = {} - self.spawn_point = YX(0, 0), YX(0, 0) + self.spawn_points = [] self.portals = {} + self.intro_messages = [] self.player_chars = string.digits + string.ascii_letters self.players_hat_chars = {} self.player_char_i = -1 @@ -195,6 +196,12 @@ class Game(GameBase): return self.thing_types.keys() return None + def get_default_spawn_point(self): + import random + if len(self.spawn_points) == 0: + return (YX(0, 0), YX(0, 0)) + return random.choice(self.spawn_points) + def get_map_geometry_shape(self): return self.map_geometry.__class__.__name__[len('MapGeometry'):] @@ -339,7 +346,7 @@ class Game(GameBase): self.io.send('GAME_ERROR ' + quote('name already in use'), connection_id) return - t = self.add_thing('Player', self.spawn_point) + t = self.add_thing('Player', self.get_default_spawn_point()) t.name = nick t.thing_char = self.get_next_player_char() self.sessions[connection_id] = { @@ -349,6 +356,8 @@ class Game(GameBase): print('DEBUG LOGIN', t.name, len(self.sessions)) self.io.send('PLAYER_ID %s' % t.id_, connection_id) self.io.send('LOGIN_OK', connection_id) + for msg in self.intro_messages: + self.io.send('CHAT ' + quote(msg)) self.io.send('CHAT ' + quote(t.name + ' entered the map.')) for s in [s for s in self.things if s.type_ == 'SpawnPoint' and s.name == t.name]: @@ -356,6 +365,7 @@ class Game(GameBase): if s.temporary: self.remove_thing(s) break + t.try_to_sit() def run_tick(self): @@ -592,8 +602,10 @@ class Game(GameBase): write(f, 'THING_SPAWNPOINT_CREATED %s %s' % (next_thing_id, int(datetime.datetime.now().timestamp()))) next_thing_id += 1 - write(f, 'SPAWN_POINT %s %s' % (self.spawn_point[0], - self.spawn_point[1])) + for s in self.spawn_points: + write(f, 'SPAWN_POINT %s %s' % (s[0], s[1])) + for msg in self.intro_messages: + write(f, 'INTRO_MSG %s' % quote(msg)) @@ -614,7 +626,6 @@ class Game(GameBase): self.annotations = {} self.portals = {} self.admin_passwords = [] - self.spawn_point = YX(0, 0), YX(0, 0) self.map_geometry = map_geometry self.map_control_passwords = {'X': 'secret'} self.get_map(YX(0, 0))