X-Git-Url: https://plomlompom.com/repos/feed.xml?a=blobdiff_plain;f=plomrogue%2Fgame.py;h=d390e94d95e87a23c4cdddbeffb79119849d605f;hb=dc2747c7daca975526206bfadecc1dd0ddcc8d67;hp=b0233b327574dba4ee8fe946395c68066a8e9130;hpb=9bf1355e17e7903212d439fe718ae18939466962;p=plomrogue2 diff --git a/plomrogue/game.py b/plomrogue/game.py index b0233b3..d390e94 100755 --- a/plomrogue/game.py +++ b/plomrogue/game.py @@ -184,6 +184,8 @@ class Game(GameBase): def get_string_options(self, string_option_type): if string_option_type == 'direction': return self.map_geometry.directions + elif string_option_type == 'direction+here': + return ['HERE'] + self.map_geometry.directions elif string_option_type == 'char': return [c for c in string.digits + string.ascii_letters + string.punctuation + ' '] @@ -211,6 +213,8 @@ class Game(GameBase): return None def remove_thing(self, t): + if t.carrying: + t.uncarry() self.things.remove(t) self.record_fov_change(t.position) @@ -245,7 +249,7 @@ class Game(GameBase): player_fovs += [player._fov] player_fov_ids += [player.id_] new_fovs = [] - single_core_until = 8 # since multiprocess has its own overhead + single_core_until = 16 # since multiprocess has its own overhead if len(player_fovs) > single_core_until: pool = multiprocessing.Pool() new_fovs = pool.map(FovMap.init_terrain, [fov for fov in player_fovs]) @@ -267,9 +271,9 @@ class Game(GameBase): self.io.send('MAP_CONTROL %s' % quote(player.visible_control), c_id) for t in [t for t in self.things if player.fov_test(*t.position)]: target_yx = player.fov_stencil.target_yx(*t.position) - self.io.send('THING %s %s %s %s %s' % (target_yx, t.type_, - quote(t.protection), - t.id_, int(t.portable)), + self.io.send('THING %s %s %s %s %s %s' + % (target_yx, t.type_, quote(t.protection), t.id_, + int(t.portable), int(t.commandable)), c_id) if hasattr(t, 'name'): self.io.send('THING_NAME %s %s' % (t.id_, quote(t.name)), c_id) @@ -283,9 +287,13 @@ class Game(GameBase): self.io.send('THING_CHAR %s %s' % (t.id_, quote(t.thing_char)), c_id) if hasattr(t, 'carrying') and t.carrying: - self.io.send('THING_CARRYING %s' % (t.id_), c_id) + self.io.send('THING_CARRYING %s %s' % (t.id_, t.carrying.id_), + c_id) if hasattr(t, 'installable') and not t.portable: self.io.send('THING_INSTALLED %s' % (t.id_), c_id) + if hasattr(t, 'design'): + self.io.send('THING_HAT %s %s' % (t.id_, + quote(t.design)), c_id) for big_yx in self.portals: for little_yx in [little_yx for little_yx in self.portals[big_yx] if player.fov_test(big_yx, little_yx)]: @@ -351,6 +359,7 @@ class Game(GameBase): y_range_end = absolute_position.y + fov_radius x_range_start = absolute_position.x - fov_radius x_range_end = absolute_position.x + fov_radius + # TODO: refactor with SourcedMap.inside? for position in self.changed_tiles: if position.y < y_range_start\ or position.y > y_range_end: