X-Git-Url: https://plomlompom.com/repos/feed.xml?a=blobdiff_plain;f=plomrogue%2Ftasks.py;h=1dec10d7e8b1a639474ba8e07d6e371cf1963185;hb=08ec4530a77f65da7bee3fd60a1c8ca6d06b8760;hp=4a6df1641202d75ca66f7f1a057d779774f155f9;hpb=aab94ffb12aa0dedc240d7b29001699b95c49249;p=plomrogue2 diff --git a/plomrogue/tasks.py b/plomrogue/tasks.py index 4a6df16..1dec10d 100644 --- a/plomrogue/tasks.py +++ b/plomrogue/tasks.py @@ -36,15 +36,19 @@ class Task_MOVE(Task): test_yxyx = self._get_move_target() move_blockers = self.thing.game.get_movement_blockers() if test_yxyx in [t.position for t in self.thing.game.things - if t.blocking]: + if t.blocks_movement]: raise PlayError('blocked by other thing') elif self.thing.game.maps[test_yxyx[0]][test_yxyx[1]] in move_blockers: raise PlayError('blocked by impassable tile') def do(self): - self.thing.game.record_fov_change(self.thing.position) + self.thing.game.record_change(self.thing.position, 'other') + if self.thing.blocks_light: + self.thing.game.record_change(self.thing.position, 'fov') self.thing.position = self._get_move_target() - self.thing.game.record_fov_change(self.thing.position) + self.thing.game.record_change(self.thing.position, 'other') + if self.thing.blocks_light: + self.thing.game.record_change(self.thing.position, 'fov') if self.thing.carrying: self.thing.carrying.position = self.thing.position @@ -62,7 +66,7 @@ class Task_WRITE(Task): big_yx = self.thing.position[0] little_yx = self.thing.position[1] self.thing.game.maps[big_yx][little_yx] = self.args[0] - self.thing.game.record_fov_change((big_yx, little_yx)) + self.thing.game.record_change((big_yx, little_yx), 'fov') @@ -79,7 +83,7 @@ class Task_FLATTEN_SURROUNDINGS(Task): if not self.thing.game.can_do_tile_with_pw(*yxyx, self.args[0]): continue self.thing.game.maps[yxyx[0]][yxyx[1]] = self.thing.game.get_flatland() - self.thing.game.record_fov_change(yxyx) + self.thing.game.record_change(yxyx, 'fov') @@ -111,8 +115,7 @@ class Task_PICK_UP(Task): to_pick_up.position = self.thing.position[:] self.thing.carrying = to_pick_up to_pick_up.carried = True - # FIXME: pseudo-FOV-change actually - self.thing.game.record_fov_change(self.thing.position) + self.thing.game.record_change(self.thing.position, 'other') @@ -155,8 +158,7 @@ class Task_DROP(Task): and t.position == dropped.position]: t.accept(dropped) break - # FIXME: pseudo-FOV-change actually - self.thing.game.record_fov_change(self.thing.position) + self.thing.game.record_change(self.thing.position, 'other') @@ -167,11 +169,12 @@ class Task_DOOR(Task): get_neighbors_yxyx(self.thing.position).values()) for t in [t for t in self.thing.game.things if t.type_ == 'Door' and t.position in action_radius]: - if t.blocking: + if t.blocks_movement: t.open() else: t.close() - self.thing.game.record_fov_change(t.position) + self.thing.game.record_change(t.position, 'other') + self.thing.game.record_change(t.position, 'fov') @@ -193,8 +196,8 @@ class Task_INTOXICATE(Task): self.thing.send_msg('RANDOM_COLORS') self.thing.send_msg('CHAT "You are drunk now."') self.thing.drunk = 10000 - # FIXME: pseudo-FOV-change actually - self.thing.game.record_fov_change(self.thing.position) + self.thing.invalidate('fov') + self.thing.game.record_change(self.thing.position, 'other') elif self.thing.carrying.type_ == 'Cookie': self.thing.send_msg('CHAT ' + quote('You eat a cookie and gain the ability to draw the following character: "%s"' % self.thing.carrying.thing_char)) self.thing.add_cookie_char(self.thing.carrying.thing_char) @@ -248,8 +251,7 @@ class Task_INSTALL(Task): else: self._get_uninstallables()[0].uninstall() self.thing.send_msg('CHAT "You uninstall the thing here."') - # FIXME: pseudo-FOV-change actually - self.thing.game.record_fov_change(self.thing.position) + self.thing.game.record_change(self.thing.position, 'other') @@ -285,10 +287,9 @@ class Task_WEAR(Task): self.thing.game.hats[self.thing.name] =\ self.thing.carrying.design self.thing.send_msg('CHAT "You put on a hat."') - dropped = self.uncarry() + dropped = self.thing.uncarry() self.thing.game.remove_thing(dropped) - # FIXME: pseudo-FOV-change actually - self.thing.game.record_fov_change(self.thing.position) + self.thing.game.record_change(self.thing.position, 'other')