X-Git-Url: https://plomlompom.com/repos/feed.xml?a=blobdiff_plain;f=plomrogue%2Ftasks.py;h=6ee273164f19dd33422c99c21d708f71cab21dc8;hb=5cd44408532e23648ddcd1d59004a9dae59694af;hp=98609da7232b2bb3ead257f1585f972e59ceee1b;hpb=cd0fee3d91d70525d7d4f434985abad6ea73faf0;p=plomrogue2 diff --git a/plomrogue/tasks.py b/plomrogue/tasks.py index 98609da..6ee2731 100644 --- a/plomrogue/tasks.py +++ b/plomrogue/tasks.py @@ -42,11 +42,33 @@ class Task_MOVE(Task): raise PlayError('blocked by impassable tile') def do(self): + if self.thing.type_ == 'Player' and not self.thing.standing: + self.thing.standing = True + self.thing.send_msg('CHAT "You get up."') self.thing.game.record_change(self.thing.position, 'other') if self.thing.blocks_light: self.thing.game.record_change(self.thing.position, 'fov') self.thing.position = self._get_move_target() + for t in [t for t in self.thing.game.things + if t.type_ == 'Player' and not t == self.thing + and t.position == self.thing.position]: + self.thing.send_msg('CHAT %s' % + quote('You get awkwardly close to %s.' % t.name)) + for c_id in self.thing.game.sessions: + if self.thing.game.sessions[c_id]['thing_id'] == t.id_: + t.send_msg('CHAT %s' % + quote('%s gets awkwardly close to you.' % + self.thing.name)) + break self.thing.game.record_change(self.thing.position, 'other') + terrain = \ + self.thing.game.maps[self.thing.position[0]][self.thing.position[1]] + if terrain in self.thing.game.terrains: + terrain_type = self.thing.game.terrains[terrain] + if 'sittable' in terrain_type.tags: + self.thing.standing = False + self.thing.send_msg('CHAT "You sink into the %s."' + % terrain_type.description) self.thing.invalidate('fov') if self.thing.blocks_light: self.thing.game.record_change(self.thing.position, 'fov') @@ -165,6 +187,23 @@ class Task_DROP(Task): class Task_DOOR(Task): + def check(self): + action_radius = list(self.thing.game.map_geometry. + get_neighbors_yxyx(self.thing.position).values()) + reachable_doors = [t for t in self.thing.game.things if + t.type_ == 'Door' and t.position in action_radius] + if len(reachable_doors) == 0: + raise PlayError('not standing next to a door to open/close') + for door in reachable_doors: + if not door.blocks_movement: + return + if not door.locked: + return + if self.thing.carrying and self.thing.carrying.type_ == 'DoorKey'\ + and self.thing.carrying.door == door: + return + raise PlayError('cannot open locked door without its key') + def do(self): action_radius = list(self.thing.game.map_geometry. get_neighbors_yxyx(self.thing.position).values()) @@ -174,6 +213,11 @@ class Task_DOOR(Task): t.open() else: t.close() + if self.thing.carrying and\ + self.thing.carrying.type_ == 'DoorKey' and\ + self.thing.carrying.door == t: + self.thing.send_msg('CHAT "You lock the door."') + t.lock() self.thing.game.record_change(t.position, 'other') self.thing.game.record_change(t.position, 'fov') @@ -183,8 +227,8 @@ class Task_INTOXICATE(Task): def check(self): if self.thing.carrying is None: - raise PlayError('carrying nothing to drink from') - if self.thing.carrying.type_ not in {'Bottle', 'Cookie'}: + raise PlayError('carrying nothing to consume') + if self.thing.carrying.type_ not in {'Bottle', 'Cookie', 'Psychedelic'}: raise PlayError('cannot consume this kind of thing') if self.thing.carrying.type_ == 'Bottle' and\ not self.thing.carrying.full: @@ -194,11 +238,17 @@ class Task_INTOXICATE(Task): if self.thing.carrying.type_ == 'Bottle': self.thing.carrying.full = False self.thing.carrying.empty() - self.thing.send_msg('RANDOM_COLORS') self.thing.send_msg('CHAT "You are drunk now."') + self.thing.need_for_toilet += 10000 self.thing.drunk = 10000 self.thing.invalidate('fov') self.thing.game.record_change(self.thing.position, 'other') + elif self.thing.carrying.type_ == 'Psychedelic': + self.thing.tripping = 10000 + self.thing.send_msg('CHAT "You start tripping."') + self.thing.send_msg('RANDOM_COLORS') + eaten = self.thing.uncarry() + self.thing.game.remove_thing(eaten) elif self.thing.carrying.type_ == 'Cookie': self.thing.send_msg('CHAT ' + quote('You eat a cookie and gain the ability to draw the following character: "%s"' % self.thing.carrying.thing_char)) self.thing.add_cookie_char(self.thing.carrying.thing_char)