X-Git-Url: https://plomlompom.com/repos/feed.xml?a=blobdiff_plain;f=plomrogue%2Ftasks.py;h=dbe23153f11d7ee842b04bca60ed694bab40f038;hb=118102d4306465cfc3215c142c8d13ecff033710;hp=2c0c3fce395c05011a114b3227e01843f58640f2;hpb=34856a61dd6b52c506aafa2dfd7de9d1ab07ced7;p=plomrogue2 diff --git a/plomrogue/tasks.py b/plomrogue/tasks.py index 2c0c3fc..dbe2315 100644 --- a/plomrogue/tasks.py +++ b/plomrogue/tasks.py @@ -1,11 +1,10 @@ from plomrogue.errors import PlayError, GameError -from plomrogue.mapping import YX class Task: argtypes = '' - todo = 3 + todo = 1 def __init__(self, thing, args=()): self.thing = thing @@ -17,60 +16,164 @@ class Task: class Task_WAIT(Task): - todo = 1 def do(self): - return 'success' + pass class Task_MOVE(Task): - todo = 1 argtypes = 'string:direction' def get_move_target(self): - return self.thing.game.map_geometry.move(self.thing.position, - self.args[0]) + return self.thing.game.map_geometry.move_yxyx(self.thing.position, + self.args[0]) def check(self): - test_pos = self.get_move_target() - if test_pos is None: - raise PlayError('would move out of map') - elif test_pos in [t.position for t in self.thing.game.things]: - raise PlayError('would collide with other things') - elif self.thing.game.map[test_pos] != '.': - raise PlayError('would move into illegal territory') + test_yxyx = self.get_move_target() + if test_yxyx in [t.position for t in self.thing.game.things + if t.blocking]: + raise PlayError('blocked by other thing') + elif self.thing.game.maps[test_yxyx[0]][test_yxyx[1]] != '.': + raise PlayError('blocked by impassable tile') def do(self): self.thing.position = self.get_move_target() + if self.thing.carrying: + self.thing.carrying.position = self.thing.position class Task_WRITE(Task): - todo = 1 argtypes = 'string:char string' def check(self): - if not self.thing.game.can_do_tile_with_pw(self.thing.position, + if not self.thing.game.can_do_tile_with_pw(*self.thing.position, self.args[1]): raise GameError('wrong password for tile') def do(self): - self.thing.game.map[self.thing.position] = self.args[0] + big_yx = self.thing.position[0] + little_yx = self.thing.position[1] + self.thing.game.maps[big_yx][little_yx] = self.args[0] class Task_FLATTEN_SURROUNDINGS(Task): - todo = 10 argtypes = 'string' def check(self): pass def do(self): - for yx in[self.thing.position] + \ - list(self.thing.game.map_geometry.get_neighbors(self.thing.position).values()): - if yx is not None: - if not self.thing.game.can_do_tile_with_pw(yx, self.args[0]): - continue - self.thing.game.map[yx] = '.' + for yxyx in [self.thing.position] + \ + list(self.thing.game.map_geometry.get_neighbors_yxyx( + self.thing.position).values()): + if not self.thing.game.can_do_tile_with_pw(*yxyx, self.args[0]): + continue + self.thing.game.maps[yxyx[0]][yxyx[1]] = '.' + + + +class Task_PICK_UP(Task): + argtypes = 'int:nonneg' + + def check(self): + if self.thing.carrying: + raise PlayError('already carrying something') + to_pick_up = self.thing.game.get_thing(self.args[0]) + neighbors = self.thing.game.map_geometry.\ + get_neighbors_yxyx(self.thing.position).values() + reach = [self.thing.position] + list(neighbors) + if to_pick_up is None: + raise PlayError('no thing of ID %s exists %s' % self.args[0]) + elif to_pick_up == self.thing: + raise PlayError('cannot pick up oneself') + elif to_pick_up.type_ == 'Player': + raise PlayError('cannot pick up player') + elif to_pick_up.position not in reach: + raise PlayError('thing of ID %s not in reach' % self.args[0]) + elif not to_pick_up.portable: + raise PlayError('thing of ID %s not portable' % self.args[0]) + + def do(self): + to_pick_up = self.thing.game.get_thing(self.args[0]) + to_pick_up.position = self.thing.position[:] + self.thing.carrying = to_pick_up + + + +class Task_DROP(Task): + + def check(self): + if not self.thing.carrying: + raise PlayError('nothing to drop') + if self.thing.carrying.type_ == 'Bottle' and self.thing.carrying.full: + for t in [t for t in self.thing.game.things + if t.type_ == 'BottleDeposit' + and t.position == self.thing.position]: + raise PlayError('cannot drop full bottle into bottle deposit') + + def do(self): + if self.thing.carrying.type_ == 'Bottle' and not self.thing.carrying.full: + for t in [t for t in self.thing.game.things + if t.type_ == 'BottleDeposit' + and t.position == self.thing.position]: + t.accept() + self.thing.game.things.remove(self.thing.carrying) + break + self.thing.carrying = None + + + +class Task_DOOR(Task): + + def do(self): + self.thing.carrying = None + action_radius = list(self.thing.game.map_geometry. + get_neighbors_yxyx(self.thing.position).values()) + for t in [t for t in self.thing.game.things if + t.type_ == 'Door' and t.position in action_radius]: + if t.blocking: + t.open() + else: + t.close() + + + +class Task_INTOXICATE(Task): + + def check(self): + if self.thing.carrying is None: + raise PlayError('carrying nothing to drink from') + if self.thing.carrying.type_ != 'Bottle': + raise PlayError('cannot drink from non-bottle') + if not self.thing.carrying.full: + raise PlayError('bottle is empty') + + def do(self): + self.thing.carrying.full = False + self.thing.carrying.empty() + for c_id in self.thing.game.sessions: + if self.thing.game.sessions[c_id]['thing_id'] == self.thing.id_: + self.thing.game.io.send('RANDOM_COLORS', c_id) + self.thing.game.io.send('CHAT "You are drunk now."', c_id) + break + self.thing.drunk = 10000 + + +class Task_COMMAND(Task): + argtypes = 'string' + + def check(self): + if self.thing.carrying is None: + raise PlayError('nothing to command') + if not self.thing.carrying.commandable: + raise PlayError('cannot command this item type') + + def do(self): + from plomrogue.misc import quote + reply = self.thing.carrying.interpret(self.args[0]) + for c_id in self.thing.game.sessions: + if self.thing.game.sessions[c_id]['thing_id'] == self.thing.id_: + self.thing.game.io.send('REPLY ' + quote(reply), c_id)