X-Git-Url: https://plomlompom.com/repos/feed.xml?a=blobdiff_plain;f=plomrogue%2Fthings.py;h=46ea770ab302994272afe7d83612ba5204dd0d18;hb=4d29ed223e278162c74c2658702759349d3b52e1;hp=6dbe8ef7eee4ccd2d4bb17354895edc0cc584044;hpb=cf2a7a164c24e82a5efc4cfe9c56c4b4f2c442df;p=plomrogue2 diff --git a/plomrogue/things.py b/plomrogue/things.py index 6dbe8ef..46ea770 100644 --- a/plomrogue/things.py +++ b/plomrogue/things.py @@ -148,6 +148,17 @@ class Thing_SpawnPoint(Thing): symbol_hint = 's' portable = True name = 'username' + temporary = False + + def __init__(self, *args, **kwargs): + super().__init__(*args, **kwargs) + self.created_at = datetime.datetime.now() + + def proceed(self): + super().proceed() + if self.temporary and datetime.datetime.now() >\ + self.created_at + datetime.timedelta(minutes=10): + self.game.remove_thing(self) @@ -163,6 +174,21 @@ class ThingInstallable(Thing): +class Thing_SignSpawner(ThingSpawner): + child_type = 'Sign' + + + +class Thing_Sign(ThingInstallable): + symbol_hint = '?' + design_size = YX(16, 36) + + def __init__(self, *args, **kwargs): + super().__init__(*args, **kwargs) + self.design = 'x' * self.design_size.y * self.design_size.x + + + class Thing_DoorSpawner(ThingSpawner): child_type = 'Door' @@ -265,6 +291,7 @@ class Thing_Hat(Thing): design = ' +--+ ' + ' | | ' + '======' spinnable = True cookable = True + design_size = YX(3, 6) def spin(self): new_design = '' @@ -497,7 +524,7 @@ class Thing_CrateSpawner(ThingSpawner): class ThingAnimate(Thing): - energy = 0 + energy = 50 def __init__(self, *args, **kwargs): super().__init__(*args, **kwargs) @@ -681,7 +708,7 @@ class Thing_Player(ThingAnimate): self.energy -= 1 else: self.energy += 1 - if self.energy < 0 and self.energy % 5 == 0: + if self.energy < 0 and self.standing and self.energy % 5 == 0: self.send_msg('CHAT "All that walking or standing uses up ' 'your energy, which makes you slower. Find a' ' place to sit or lie down to regain it."') @@ -693,7 +720,7 @@ class Thing_Player(ThingAnimate): if random.random() > 0.9: self.energy -= 1 self.game.changed = True - if 1000000 * random.random() < self.energy: + if 1000000 * random.random() < self.energy - 50: self.send_msg('CHAT "Your body tries to ' 'dance off its energy surplus."') self.dancing += 50