X-Git-Url: https://plomlompom.com/repos/feed.xml?a=blobdiff_plain;f=plomrogue%2Fthings.py;h=67a3807fc939b88df98716d61392065d2511e496;hb=018bb0242ebd2b7e9fde170fae830376dea55e16;hp=f066ae660f685a0a8ba05503b1c75e6b4eb25de4;hpb=34856a61dd6b52c506aafa2dfd7de9d1ab07ced7;p=plomrogue2 diff --git a/plomrogue/things.py b/plomrogue/things.py index f066ae6..67a3807 100644 --- a/plomrogue/things.py +++ b/plomrogue/things.py @@ -6,9 +6,9 @@ from plomrogue.mapping import YX class ThingBase: type_ = '?' - def __init__(self, game, id_=None, position=(YX(0,0))): + def __init__(self, game, id_=0, position=(YX(0, 0), YX(0, 0))): self.game = game - if id_ is None: + if id_ == 0: self.id_ = self.game.new_thing_id() else: self.id_ = id_ @@ -17,6 +17,10 @@ class ThingBase: class Thing(ThingBase): + blocking = False + portable = False + protection = '.' + commandable = False def __init__(self, *args, **kwargs): super().__init__(*args, **kwargs) @@ -24,14 +28,237 @@ class Thing(ThingBase): def proceed(self): pass + @property + def type_(self): + return self.__class__.get_type() + + @classmethod + def get_type(cls): + return cls.__name__[len('Thing_'):] + + def sound(self, name, msg): + from plomrogue.mapping import DijkstraMap + from plomrogue.misc import quote + + def lower_msg_by_volume(msg, volume, largest_audible_distance): + import random + factor = largest_audible_distance / 4 + lowered_msg = '' + for c in msg: + c = c + while random.random() > volume * factor: + if c.isupper(): + c = c.lower() + elif c != '.' and c != ' ': + c = '.' + else: + c = ' ' + lowered_msg += c + return lowered_msg + + largest_audible_distance = 20 + # player's don't block sound (or should they?) + things = [t for t in self.game.things if t.type_ != 'Player'] + dijkstra_map = DijkstraMap(things, self.game.maps, self.position, + largest_audible_distance, self.game.get_map) + for c_id in self.game.sessions: + listener = self.game.get_player(c_id) + target_yx = dijkstra_map.target_yx(*listener.position, True) + if not target_yx: + continue + listener_distance = dijkstra_map[target_yx] + if listener_distance > largest_audible_distance: + continue + volume = 1 / max(1, listener_distance) + lowered_msg = lower_msg_by_volume(msg, volume, + largest_audible_distance) + lowered_nick = lower_msg_by_volume(name, volume, + largest_audible_distance) + self.game.io.send('CHAT ' + + quote('(volume: %.2f) %s: %s' % (volume, + lowered_nick, + lowered_msg)), + c_id) + + + +class Thing_Item(Thing): + symbol_hint = 'i' + portable = True + + + +class ThingSpawner(Thing): + symbol_hint = 'S' + + def proceed(self): + for t in [t for t in self.game.things + if t != self and t.position == self.position]: + return + t = self.game.thing_types[self.child_type](self.game, + position=self.position) + self.game.things += [t] + self.game.changed = True + + + +class Thing_ItemSpawner(ThingSpawner): + child_type = 'Item' + + + +class Thing_SpawnPointSpawner(ThingSpawner): + child_type = 'SpawnPoint' + + + +class Thing_SpawnPoint(Thing): + symbol_hint = 's' + portable = True + name = 'username' + + + +class Thing_DoorSpawner(ThingSpawner): + child_type = 'Door' + + + +class Thing_Door(Thing): + symbol_hint = 'D' + blocking = False + portable = True + + def open(self): + self.blocking = False + self.portable = True + del self.thing_char + + def close(self): + self.blocking = True + self.portable = False + self.thing_char = '#' + + + +class Thing_Bottle(Thing): + symbol_hint = 'B' + portable = True + full = True + + + +class Thing_BottleSpawner(ThingSpawner): + child_type = 'Bottle' + + + +import datetime +class Thing_MusicPlayer(Thing): + symbol_hint = 'R' + commandable = True + portable = True + playlist = [] + repeat = True + next_song_start = datetime.datetime.now() + playlist_index = 0 + playing = True + + def __init__(self, *args, **kwargs): + super().__init__(*args, **kwargs) + self.next_song_start = datetime.datetime.now() + + def proceed(self): + if (not self.playing) or len(self.playlist) == 0: + return + if datetime.datetime.now() > self.next_song_start: + song_data = self.playlist[self.playlist_index] + self.playlist_index += 1 + if self.playlist_index == len(self.playlist): + self.playlist_index = 0 + if not self.repeat: + self.playing = False + self.next_song_start = datetime.datetime.now() +\ + datetime.timedelta(seconds=song_data[1]) + self.sound('MUSICPLAYER', song_data[0]) + self.game.changed = True + + def interpret(self, command): + if command == 'HELP': + msg = 'available commands:\n' + msg += 'HELP – show this help\n' + msg += 'PLAY – toggle playback on/off\n' + msg += 'REWIND – return to start of playlist\n' + msg += 'LIST – list programmed songs, durations\n' + msg += 'SKIP – to skip to next song\n' + msg += 'REPEAT – toggle playlist repeat on/off\n' + msg += 'ADD LENGTH SONG – add SONG to playlist, with LENGTH in format "minutes:seconds", i.e. something like "0:47" or "11:02"' + return msg + elif command == 'LIST': + msg = 'playlist:' + i = 0 + for entry in self.playlist: + msg += '\n' + minutes = entry[1] // 60 + seconds = entry[1] % 60 + if seconds < 10: + seconds = '0%s' % seconds + selector = 'next:' if i == self.playlist_index else ' ' + msg += '%s %s:%s – %s' % (selector, minutes, seconds, entry[0]) + i += 1 + return msg + elif command == 'PLAY': + self.playing = False if self.playing else True + self.game.changed = True + if self.playing: + return 'playing' + else: + return 'paused' + elif command == 'REWIND': + self.playlist_index = 0 + self.next_song_start = datetime.datetime.now() + self.game.changed = True + return 'back at start of playlist' + elif command == 'SKIP': + self.next_song_start = datetime.datetime.now() + self.game.changed = True + return 'skipped' + elif command == 'REPEAT': + self.repeat = False if self.repeat else True + self.game.changed = True + if self.repeat: + return 'playlist repeat turned on' + else: + return 'playlist repeat turned off' + elif command.startswith('ADD '): + tokens = command.split(' ', 2) + if len(tokens) != 3: + return 'wrong syntax, see HELP' + length = tokens[1].split(':') + if len(length) != 2: + return 'wrong syntax, see HELP' + try: + minutes = int(length[0]) + seconds = int(length[1]) + except ValueError: + return 'wrong syntax, see HELP' + self.playlist += [(tokens[2], minutes * 60 + seconds)] + self.game.changed = True + return 'added' + else: + return 'cannot understand command' + class ThingAnimate(Thing): + blocking = True + drunk = 0 def __init__(self, *args, **kwargs): super().__init__(*args, **kwargs) self.next_tasks = [] self.set_task('WAIT') + self._fov = None def set_task(self, task_name, args=()): task_class = self.game.tasks[task_name] @@ -51,28 +278,60 @@ class ThingAnimate(Thing): return None def proceed(self): + self.drunk -= 1 + if self.drunk == 0: + for c_id in self.game.sessions: + if self.game.sessions[c_id]['thing_id'] == self.id_: + self.game.io.send('DEFAULT_COLORS', c_id) + self.game.io.send('CHAT "You sober up."', c_id) + self.game.changed = True + self._fov = None if self.task is None: self.task = self.get_next_task() return - try: self.task.check() except GameError as e: self.task = None - raise GameError - return + raise e self.task.todo -= 1 if self.task.todo <= 0: self._last_task_result = self.task.do() self.game.changed = True self.task = self.get_next_task() + @property + def fov_stencil(self): + if self._fov: + return self._fov + fov_map_class = self.game.map_geometry.fov_map_class + self._fov = fov_map_class(self.game.things, self.game.maps, self.position, + 12, self.game.get_map) + return self._fov + + def fov_test(self, big_yx, little_yx): + test_position = self.fov_stencil.target_yx(big_yx, little_yx) + if self.fov_stencil.inside(test_position): + if self.fov_stencil[test_position] == '.': + return True + return False + def fov_stencil_map(self, map_type='normal'): + visible_terrain = '' + for yx in self.fov_stencil: + if self.fov_stencil[yx] == '.': + big_yx, little_yx = self.fov_stencil.source_yxyx(yx) + map_ = self.game.get_map(big_yx, map_type) + visible_terrain += map_[little_yx] + else: + visible_terrain += ' ' + return visible_terrain -class ThingPlayer(ThingAnimate): - type_ = 'player' + + +class Thing_Player(ThingAnimate): + symbol_hint = '@' def __init__(self, *args, **kwargs): super().__init__(*args, **kwargs) - self.nickname = 'undefined' - + self.carrying = None