X-Git-Url: https://plomlompom.com/repos/feed.xml?a=blobdiff_plain;f=plomrogue%2Fthings.py;h=a0db94a0f639907d0cd1d35169c8d77cf3e19b9f;hb=023f991e645730e150bfd2782d16cbb4e440f78c;hp=950a777f0bc951defb35f0f32cefe912f1008e25;hpb=9ac7e8befde463275086945c1ed5399bb8ef3af0;p=plomrogue2 diff --git a/plomrogue/things.py b/plomrogue/things.py index 950a777..a0db94a 100644 --- a/plomrogue/things.py +++ b/plomrogue/things.py @@ -26,6 +26,7 @@ class Thing(ThingBase): portable = False protection = '.' commandable = False + cookable = False carried = False def __init__(self, *args, **kwargs): @@ -70,10 +71,11 @@ class Thing(ThingBase): largest_audible_distance = 20 obstacles = [t.position for t in self.game.things if t.blocks_sound] + targets = [t.position for t in self.game.things if t.type_ == 'Player'] sound_blockers = self.game.get_sound_blockers() - dijkstra_map = DijkstraMap(sound_blockers, obstacles, self.game.maps, - self.position, largest_audible_distance, - self.game.get_map) + dijkstra_map = DijkstraMap(targets, sound_blockers, obstacles, + self.game.maps, self.position, + largest_audible_distance, self.game.get_map) url_limits = [] for m in re.finditer('https?://[^\s]+', msg): url_limits += [m.start(), m.end()] @@ -126,8 +128,8 @@ class ThingSpawner(Thing): def proceed(self): for t in [t for t in self.game.things if t != self and t.position == self.position]: - return - self.game.add_thing(self.child_type, self.position) + return None + return self.game.add_thing(self.child_type, self.position) @@ -163,16 +165,31 @@ class ThingInstallable(Thing): class Thing_DoorSpawner(ThingSpawner): child_type = 'Door' + def proceed(self): + door = super().proceed() + if door: + key = self.game.add_thing('DoorKey', self.position) + key.door = door + + + +class Thing_DoorKey(Thing): + portable = True + symbol_hint = 'k' + + class Thing_Door(ThingInstallable): symbol_hint = 'D' blocks_movement = False + locked = False def open(self): self.blocks_movement = False self.blocks_light = False self.blocks_sound = False + self.locked = False del self.thing_char def close(self): @@ -181,11 +198,16 @@ class Thing_Door(ThingInstallable): self.blocks_sound = True self.thing_char = '#' + def lock(self): + self.locked = True + self.thing_char = 'L' + class Thing_Psychedelic(Thing): symbol_hint = 'P' portable = True + cookable = True @@ -201,6 +223,7 @@ class Thing_Bottle(Thing): full = True thing_char = '~' spinnable = True + cookable = True def empty(self): self.thing_char = '_' @@ -238,6 +261,7 @@ class Thing_Hat(Thing): portable = True design = ' +--+ ' + ' | | ' + '======' spinnable = True + cookable = True def spin(self): new_design = '' @@ -288,6 +312,7 @@ class Thing_MusicPlayer(Thing): next_song_start = datetime.datetime.now() playlist_index = -1 playing = True + cookable = True def __init__(self, *args, **kwargs): super().__init__(*args, **kwargs) @@ -432,7 +457,7 @@ class Thing_CookieSpawner(Thing): class ThingAnimate(Thing): - blocks_movement = True + weariness = 0 def __init__(self, *args, **kwargs): super().__init__(*args, **kwargs) @@ -461,6 +486,7 @@ class ThingAnimate(Thing): task = self.next_task[0] self.next_task = [None] task.check() + task.todo += self.weariness * 10 return task def proceed(self): @@ -582,18 +608,22 @@ class Thing_Player(ThingAnimate): if self.tripping >= 0: self.tripping -= 1 if self.need_for_toilet > 0: - self.need_for_toilet += 1 terrain = self.game.maps[self.position[0]][self.position[1]] if terrain in self.game.terrains: terrain_type = self.game.terrains[terrain] if 'toilet' in terrain_type.tags: self.send_msg('CHAT "You use the toilet. What a relief!"') self.need_for_toilet = 0 - if 10000 * random.random() < self.need_for_toilet / 100000: + if self.need_for_toilet > 0: + if random.random() > 0.9999: + self.need_for_toilet += 1 + self.game.changed = True + if 100000 * random.random() < self.need_for_toilet: self.send_msg('CHAT "You need to go to a toilet."') - if self.need_for_toilet > 1000000: + if self.need_for_toilet > 100: self.send_msg('CHAT "You pee into your pants. Eww!"') self.need_for_toilet = 0 + self.game.changed = True if self.drunk == 0: self.send_msg('CHAT "You sober up."') self.invalidate('fov') @@ -605,6 +635,16 @@ class Thing_Player(ThingAnimate): elif self.tripping > 0 and self.tripping % 250 == 0: self.send_msg('RANDOM_COLORS') self.game.changed = True + if random.random() > 0.9999: + if self.standing: + self.weariness += 1 + if self.weariness % 5 == 0: + self.send_msg('CHAT "All that walking or standing makes ' + 'you weary, and thereby slower. Find a place ' + 'to sit or lie down to regain energy."') + elif self.weariness > 0: + self.weariness -= 1 + self.game.changed = True def send_msg(self, msg): for c_id in self.game.sessions: @@ -625,6 +665,9 @@ class Thing_Player(ThingAnimate): self.game.players_hat_chars[self.name] += c def get_cookie_chars(self): + chars = ' #' # default if self.name in self.game.players_hat_chars: - return self.game.players_hat_chars[self.name] - return ' #' # default + chars = self.game.players_hat_chars[self.name] + chars_split = list(chars) + chars_split.sort() + return ''.join(chars_split)