X-Git-Url: https://plomlompom.com/repos/feed.xml?a=blobdiff_plain;f=plugins%2Fserver%2FTheCrawlingEater.py;h=609331135f9dcb57789b121d6f7824b1da96d51c;hb=346f6a011bf2749fe7dadcb514983980b66dc3d3;hp=1fc7e0c5737cd0e7cb38b0827388812e9850ff07;hpb=d9b6e12b2f12f22e723fddcafc77126e17c08801;p=plomrogue diff --git a/plugins/server/TheCrawlingEater.py b/plugins/server/TheCrawlingEater.py index 1fc7e0c..6093311 100644 --- a/plugins/server/TheCrawlingEater.py +++ b/plugins/server/TheCrawlingEater.py @@ -8,7 +8,7 @@ from server.config.world_data import world_db def play_drink(): if action_exists("drink") and world_db["WORLD_ACTIVE"]: - if ord("~") != world_db["MAP"][world_db["Things"][0]["pos"]]: + if not chr(world_db["MAP"][world_db["Things"][0]["pos"]]) in "~LO": log("NOTHING to drink here.") return elif world_db["Things"][0]["T_BLADDER"] >= 32: @@ -18,10 +18,17 @@ def play_drink(): def actor_drink(t): - if ord("~") == world_db["MAP"][world_db["Things"][0]["pos"]] and \ + pos = world_db["Things"][0]["pos"] + if chr(world_db["MAP"][pos]) in "~LO" and \ t["T_BLADDER"] < 32: log("You DRINK.") t["T_BLADDER"] += 1 + if chr(world_db["MAP"][pos]) == "~": + world_db["MAP"][pos] = ord("_") + elif chr(world_db["MAP"][pos]) == "L": + world_db["MAP"][pos] = ord("~") + elif chr(world_db["MAP"][pos]) == "O": + world_db["MAP"][pos] = ord("L") def play_pee(): @@ -37,8 +44,49 @@ def actor_pee(t): return if t == world_db["Things"][0]: log("You LOSE fluid.") - terrain = world_db["MAP"][t["pos"]] t["T_BLADDER"] -= 1 + terrain = world_db["MAP"][t["pos"]] + if terrain == ord("_"): + world_db["MAP"][t["pos"]] = ord("~") + elif terrain == ord("~"): + world_db["MAP"][t["pos"]] = ord("L") + elif terrain == ord("L"): + world_db["MAP"][t["pos"]] = ord("L") + 3 + elif terrain == ord("."): + world_db["MAP"][t["pos"]] = ord("J") + elif terrain == ord("J"): + world_db["MAP"][t["pos"]] = ord("J") + 3 + elif terrain == ord("J") + 3: + world_db["MAP"][t["pos"]] = ord("J") + 6 + elif terrain == ord(":"): + world_db["MAP"][t["pos"]] = ord("K") + elif terrain == ord("K"): + world_db["MAP"][t["pos"]] = ord("K") + 3 + elif terrain == ord("K") + 3: + world_db["MAP"][t["pos"]] = ord("K") + 6 + elif terrain == ord("%"): + world_db["MAP"][t["pos"]] = ord("A") + elif terrain == ord("A"): + world_db["MAP"][t["pos"]] = ord("A") + 3 + elif terrain == ord("A") + 3: + world_db["MAP"][t["pos"]] = ord("A") + 6 + elif terrain == ord("#"): + world_db["MAP"][t["pos"]] = ord("B") + elif terrain == ord("B"): + world_db["MAP"][t["pos"]] = ord("B") + 3 + elif terrain == ord("B") + 3: + world_db["MAP"][t["pos"]] = ord("B") + 6 + elif terrain == ord("X"): + world_db["MAP"][t["pos"]] = ord("C") + elif terrain == ord("C"): + world_db["MAP"][t["pos"]] = ord("C") + 3 + elif terrain == ord("C") + 3: + world_db["MAP"][t["pos"]] = ord("C") + 6 + elif chr(terrain) in "GHIOPQ": + t["T_LIFEPOINTS"] = 0 + if t == world_db["Things"][0]: + t["fovmap"] = bytearray(b' ' * (world_db["MAP_LENGTH"] ** 2)) + log("You DROWN.") def play_drop(): @@ -56,17 +104,47 @@ def actor_drop(t): log("You DROP waste.") terrain = world_db["MAP"][t["pos"]] t["T_BOWEL"] -= 1 - if chr(terrain) == "_": + if terrain == ord("_"): world_db["MAP"][t["pos"]] = ord(".") - elif chr(terrain) == ".": + elif terrain == ord("~"): + world_db["MAP"][t["pos"]] = ord("J") + elif terrain == ord("L") : + world_db["MAP"][t["pos"]] = ord("J") + 3 + elif terrain == ord("L") + 3: + world_db["MAP"][t["pos"]] = ord("J") + 6 + elif terrain == ord("."): world_db["MAP"][t["pos"]] = ord(":") - elif chr(terrain) == ":": + elif terrain == ord("J"): + world_db["MAP"][t["pos"]] = ord("K") + elif terrain == ord("J") + 3: + world_db["MAP"][t["pos"]] = ord("K") + 3 + elif terrain == ord("J") + 6: + world_db["MAP"][t["pos"]] = ord("K") + 6 + elif terrain == ord(":"): world_db["MAP"][t["pos"]] = ord("%") - elif chr(terrain) == "%": + elif terrain == ord("K"): + world_db["MAP"][t["pos"]] = ord("A") + elif terrain == ord("K") + 3: + world_db["MAP"][t["pos"]] = ord("A") + 3 + elif terrain == ord("K") + 6: + world_db["MAP"][t["pos"]] = ord("A") + 6 + elif terrain == ord("%"): world_db["MAP"][t["pos"]] = ord("#") - elif chr(terrain) == "#": + elif terrain == ord("A"): + world_db["MAP"][t["pos"]] = ord("B") + elif terrain == ord("A") + 3: + world_db["MAP"][t["pos"]] = ord("B") + 3 + elif terrain == ord("A") + 6: + world_db["MAP"][t["pos"]] = ord("B") + 6 + elif terrain == ord("#"): world_db["MAP"][t["pos"]] = ord("X") - elif chr(terrain) == "X": + elif terrain == ord("B"): + world_db["MAP"][t["pos"]] = ord("C") + elif terrain == ord("B") + 3: + world_db["MAP"][t["pos"]] = ord("C") + 3 + elif terrain == ord("B") + 6: + world_db["MAP"][t["pos"]] = ord("C") + 6 + elif chr(terrain) in "XCFI": t["T_LIFEPOINTS"] = 0 if t == world_db["Things"][0]: t["fovmap"] = bytearray(b' ' * (world_db["MAP_LENGTH"] ** 2)) @@ -86,8 +164,7 @@ def play_move(str_arg): move_result = mv_yx_in_dir_legal(chr(d), t["T_POSY"], t["T_POSX"]) if 1 == move_result[0]: pos = (move_result[1] * world_db["MAP_LENGTH"]) + move_result[2] - if ord("%") == world_db["MAP"][pos] or \ - ord("#") == world_db["MAP"][pos]: + if chr(world_db["MAP"][pos]) in "%#ABDEGH": if t["T_BOWEL"] >= 32: if t == world_db["Things"][0]: log("You're too FULL to eat.") @@ -137,13 +214,27 @@ def actor_move(t): else: if t["T_BOWEL"] >= 32: return - elif ord("%") == world_db["MAP"][pos] and 0 == int(rand.next() % 2): + elif chr(world_db["MAP"][pos]) in "%ADG" and 0 == int(rand.next() % 2): log("You EAT.") - world_db["MAP"][pos] = ord("_") + if world_db["MAP"][pos] == ord("%"): + world_db["MAP"][pos] = ord("_") + elif world_db["MAP"][pos] == ord("A"): + world_db["MAP"][pos] = ord("~") + elif world_db["MAP"][pos] == ord("A") + 3: + world_db["MAP"][pos] = ord("L") + elif world_db["MAP"][pos] == ord("A") + 6: + world_db["MAP"][pos] = ord("L") + 3 t["T_BOWEL"] += 3 - elif ord("#") == world_db["MAP"][pos] and 0 == int(rand.next() % 5): + elif chr(world_db["MAP"][pos]) in "#BEH" and 0 == int(rand.next() % 5): log("You EAT.") - world_db["MAP"][pos] = ord("_") + if world_db["MAP"][pos] == ord("#"): + world_db["MAP"][pos] = ord("_") + elif world_db["MAP"][pos] == ord("B"): + world_db["MAP"][pos] = ord("~") + elif world_db["MAP"][pos] == ord("B") + 3: + world_db["MAP"][pos] = ord("L") + elif world_db["MAP"][pos] == ord("B") + 6: + world_db["MAP"][pos] = ord("L") + 3 t["T_BOWEL"] += 4 if t["T_BOWEL"] > 32: t["T_BOWEL"] = 32 @@ -177,8 +268,8 @@ def make_map(): single_allowed = rand.next() % 32 y, x, pos = new_pos() if "_" == chr(world_db["MAP"][pos]) \ - and ((not single_allowed) or is_neighbor((y, x), "~")): - world_db["MAP"][pos] = ord("~") + and ((not single_allowed) or is_neighbor((y, x), "O")): + world_db["MAP"][pos] = ord("O") i_water += 1 @@ -266,8 +357,8 @@ from server.config.io import io_db io_db["worldstate_write_order"] += [["T_BOWEL", "player_int"]] io_db["worldstate_write_order"] += [["T_BLADDER", "player_int"]] import server.config.world_data -server.config.world_data.symbols_hide = "%#X" -server.config.world_data.symbols_passable = "_.:~" +server.config.world_data.symbols_hide = "%#X" + "ABC" + "DEF" + "GHI" +server.config.world_data.symbols_passable = "_.:" + "~JK" + "LMN" + "OPQ" server.config.world_data.thing_defaults["T_BOWEL"] = 0 server.config.world_data.thing_defaults["T_BLADDER"] = 0 import server.config.make_world_helpers