X-Git-Url: https://plomlompom.com/repos/feed.xml?a=blobdiff_plain;f=rogue_chat.html;h=0ba8cf08875d23c9c6d452087bc8e0913353b998;hb=74c0ec0247f058b977996f9e1e2d696f3d2d162b;hp=5e663981d13ba7292b0f8b98ca006fde9b8b4a7c;hpb=c4a74406fd9fc0f7d91ad428a9c28b5369e5c51a;p=plomrogue2 diff --git a/rogue_chat.html b/rogue_chat.html index 5e66398..0ba8cf0 100644 --- a/rogue_chat.html +++ b/rogue_chat.html @@ -479,29 +479,29 @@ let server = { let tokens = parser.tokenize(event.data); if (tokens[0] === 'TURN') { game.turn_complete = false; - explorer.empty_annotations(); - game.things = {}; - game.portals = {}; - game.fov = ''; game.turn = parseInt(tokens[1]); + } else if (tokens[0] === 'PSEUDO_FOV_WIPE') { + game.portals_new = {}; + explorer.annotations_new = {}; + game.things_new = []; } else if (tokens[0] === 'THING') { - let t = game.get_thing(tokens[4], true); + let t = game.get_thing_temp(tokens[4], true); t.position = parser.parse_yx(tokens[1]); t.type_ = tokens[2]; t.protection = tokens[3]; t.portable = parseInt(tokens[5]); t.commandable = parseInt(tokens[6]); } else if (tokens[0] === 'THING_NAME') { - let t = game.get_thing(tokens[1], false); + let t = game.get_thing_temp(tokens[1]); t.name_ = tokens[2]; } else if (tokens[0] === 'THING_FACE') { - let t = game.get_thing(tokens[1], false); + let t = game.get_thing_temp(tokens[1]); t.face = tokens[2]; } else if (tokens[0] === 'THING_HAT') { - let t = game.get_thing(tokens[1], false); + let t = game.get_thing_temp(tokens[1]); t.hat = tokens[2]; } else if (tokens[0] === 'THING_CHAR') { - let t = game.get_thing(tokens[1], false); + let t = game.get_thing_temp(tokens[1]); t.thing_char = tokens[2]; } else if (tokens[0] === 'TASKS') { game.tasks = tokens[1].split(','); @@ -512,26 +512,33 @@ let server = { } else if (tokens[0] === 'THING_TYPE') { game.thing_types[tokens[1]] = tokens[2] } else if (tokens[0] === 'THING_CARRYING') { - let t = game.get_thing(tokens[1], false); + let t = game.get_thing_temp(tokens[1]); t.carrying = game.get_thing(tokens[2], false); } else if (tokens[0] === 'THING_INSTALLED') { - let t = game.get_thing(tokens[1], false); + let t = game.get_thing_temp(tokens[1]); t.installed = true; } else if (tokens[0] === 'TERRAIN') { game.terrains[tokens[1]] = tokens[2] } else if (tokens[0] === 'MAP') { - game.map_geometry = tokens[1]; - tui.init_keys(); - game.map_size = parser.parse_yx(tokens[2]); - game.map = tokens[3] + game.map_geometry_new = tokens[1]; + game.map_size_new = parser.parse_yx(tokens[2]); + game.map_new = tokens[3] } else if (tokens[0] === 'FOV') { - game.fov = tokens[1] + game.fov_new = tokens[1] } else if (tokens[0] === 'MAP_CONTROL') { - game.map_control = tokens[1] + game.map_control_new = tokens[1] } else if (tokens[0] === 'GAME_STATE_COMPLETE') { - game.turn_complete = true; - game.player = game.things[game.player_id]; + game.portals = game.portals_new; + game.map_geometry = game.map_geometry_new; + game.map_size = game.map_size_new; + game.map = game.map_new; + tui.init_keys(); + game.map_control = game.map_control_new; + explorer.annotations = explorer.annotations_new; explorer.info_cached = false; + game.things = game.things_new; + game.player = game.things[game.player_id]; + game.turn_complete = true; if (tui.mode.name == 'post_login_wait') { tui.switch_mode('play'); } else { @@ -559,11 +566,10 @@ let server = { tui.switch_mode('admin'); } else if (tokens[0] === 'PORTAL') { let position = parser.parse_yx(tokens[1]); - game.portals[position] = tokens[2]; + game.portals_new[position] = tokens[2]; } else if (tokens[0] === 'ANNOTATION') { let position = parser.parse_yx(tokens[1]); - explorer.update_annotations(position, tokens[2]); - tui.full_refresh(); + explorer.annotations_new[position] = tokens[2]; } else if (tokens[0] === 'UNHANDLED_INPUT') { tui.log_msg('? unknown command'); } else if (tokens[0] === 'PLAY_ERROR') { @@ -772,12 +778,13 @@ let tui = { function fail(msg, return_mode) { tui.log_msg('? ' + msg); terminal.blink_screen(); - this.switch_mode(return_mode); + tui.switch_mode(return_mode); } if (this.mode && this.mode.name == 'control_tile_draw') { tui.log_msg('@ finished tile protection drawing.') } + this.draw_face = false; this.tile_draw = false; if (mode_name == 'command_thing' && (!game.player.carrying || !game.player.carrying.commandable)) { @@ -1133,24 +1140,29 @@ let tui = { }, draw_face_popup: function() { const t = game.things[this.draw_face]; - if (!t) { + if (!t || !t.face) { this.draw_face = false; return; } + const start_x = tui.window_width - 10; + let t_char = ' '; + if (t.thing_char) { + t_char = t.thing_char; + } function draw_body_part(body_part, end_y) { - const start_x = tui.window_width - 10; - terminal.write(end_y - 4, start_x, '+--------+'); + terminal.write(end_y - 4, start_x, ' _[ @' + t_char + ' ]_ '); terminal.write(end_y - 3, start_x, '| |'); terminal.write(end_y - 2, start_x, '| ' + body_part.slice(0, 6) + ' |'); terminal.write(end_y - 1, start_x, '| ' + body_part.slice(6, 12) + ' |'); terminal.write(end_y, start_x, '| ' + body_part.slice(12, 18) + ' |'); } if (t.face) { - draw_body_part(t.face, terminal.rows - 1); + draw_body_part(t.face, terminal.rows - 2); } if (t.hat) { - draw_body_part(t.hat, terminal.rows - 4); + draw_body_part(t.hat, terminal.rows - 5); } + terminal.write(terminal.rows - 1, start_x, '| |'); }, draw_mode_line: function() { let help = 'hit [' + this.keys.help + '] for help'; @@ -1301,24 +1313,36 @@ let tui = { let game = { init: function() { - this.things = {}; this.turn = -1; + this.player_id = -1; + this.tasks = {}; + this.things = {}; + this.things_new = {}; + this.fov = ""; + this.fov_new = ""; this.map = ""; + this.map_new = ""; this.map_control = ""; + this.map_control_new = ""; this.map_size = [0,0]; - this.player_id = -1; + this.map_size_new = [0,0]; this.portals = {}; - this.tasks = {}; + this.portals_new = {}; }, - get_thing: function(id_, create_if_not_found=false) { - if (id_ in game.things) { - return game.things[id_]; + get_thing_temp: function(id_, create_if_not_found=false) { + if (id_ in game.things_new) { + return game.things_new[id_]; } else if (create_if_not_found) { let t = new Thing([0,0]); - game.things[id_] = t; + game.things_new[id_] = t; return t; }; }, + get_thing: function(id_, create_if_not_found=false) { + if (id_ in game.things) { + return game.things[id_]; + }; + }, move: function(start_position, direction) { let target = [start_position[0], start_position[1]]; if (direction == 'LEFT') { @@ -1379,6 +1403,7 @@ server.init(websocket_location); let explorer = { position: [0,0], annotations: {}, + annotations_new: {}, info_cached: false, move: function(direction) { let target = game.move(this.position, direction); @@ -1392,18 +1417,6 @@ let explorer = { terminal.blink_screen(); }; }, - update_annotations: function(yx, str) { - this.annotations[yx] = str; - if (tui.mode.name == 'study') { - tui.full_refresh(); - } - }, - empty_annotations: function() { - this.annotations = {}; - if (tui.mode.name == 'study') { - tui.full_refresh(); - } - }, get_info: function() { if (this.info_cached) { return this.info_cached; @@ -1503,7 +1516,6 @@ document.onclick = function() { }; tui.inputEl.addEventListener('keydown', (event) => { tui.show_help = false; - tui.draw_face = false; if (event.key == 'Enter') { event.preventDefault(); }