X-Git-Url: https://plomlompom.com/repos/feed.xml?a=blobdiff_plain;f=rogue_chat.html;h=ba5ecd2bcbdadde233d22ec821457d71c06e52b4;hb=bf2680f7295227b4dc3a2b3a38bf0a650169f23a;hp=304346d5abac55cb796dd04f28ccaaebc61a5381;hpb=ee83c5baaf2a207a0e1c025985f59797db7cdf7a;p=plomrogue2 diff --git a/rogue_chat.html b/rogue_chat.html index 304346d..ba5ecd2 100644 --- a/rogue_chat.html +++ b/rogue_chat.html @@ -1237,10 +1237,10 @@ let tui = { if (this.mode.has_input_prompt) { help = 'enter /help for help'; } - terminal.write(0, this.window_width, 'MODE: ' + this.mode.short_desc + ' – ' + help); + terminal.write(1, this.window_width, 'MODE: ' + this.mode.short_desc + ' – ' + help); }, draw_stats_line: function(n) { - terminal.write(1, this.window_width, + terminal.write(0, this.window_width, 'ENERGY: ' + game.energy + ' BLADDER: ' + game.bladder_pressure); }, @@ -1500,37 +1500,7 @@ let explorer = { for (let t_id in game.things) { let t = game.things[t_id]; if (t.position[0] == this.position[0] && t.position[1] == this.position[1]) { - info_to_cache += "THING: " + this.get_thing_info(t); - let protection = t.protection; - if (protection == '.') { - protection = 'none'; - } - info_to_cache += " / protection: " + protection + "\n"; - if (t.hat) { - info_to_cache += t.hat.slice(0, 6) + '\n'; - info_to_cache += t.hat.slice(6, 12) + '\n'; - info_to_cache += t.hat.slice(12, 18) + '\n'; - } - if (t.face) { - info_to_cache += t.face.slice(0, 6) + '\n'; - info_to_cache += t.face.slice(6, 12) + '\n'; - info_to_cache += t.face.slice(12, 18) + '\n'; - } - if (t.design) { - const line_length = t.design[0][1]; - if (t.type_ == 'Sign') { - info_to_cache += '-'.repeat(line_length + 4) + '\n'; - } - const regexp = RegExp('.{1,' + line_length + '}', 'g'); - const lines = t.design[1].match(regexp); - console.log(lines); - for (const line of lines) { - info_to_cache += '| ' + line + ' |\n'; - } - if (t.type_ == 'Sign') { - info_to_cache += '-'.repeat(line_length + 4) + '\n'; - } - } + info_to_cache += this.get_thing_info(t, true); } } let terrain_char = game.map[position_i] @@ -1538,12 +1508,12 @@ let explorer = { if (game.terrains[terrain_char]) { terrain_desc = game.terrains[terrain_char]; }; - info_to_cache += 'TERRAIN: "' + terrain_char + '" / ' + terrain_desc + "\n"; + info_to_cache += 'TERRAIN: "' + terrain_char + '" (' + terrain_desc; let protection = game.map_control[position_i]; - if (protection == '.') { - protection = 'unprotected'; + if (protection != '.') { + info_to_cache += '/protection:' + protection; }; - info_to_cache += 'PROTECTION: ' + protection + '\n'; + info_to_cache += ')\n'; if (this.position in game.portals) { info_to_cache += "PORTAL: " + game.portals[this.position] + "\n"; } @@ -1554,17 +1524,54 @@ let explorer = { this.info_cached = info_to_cache; return this.info_cached; }, - get_thing_info: function(t) { - const symbol = game.thing_types[t.type_]; - let info = t.type_ + " / " + symbol; + get_thing_info: function(t, detailed=false) { + let info = ''; + if (detailed) { + info += '- '; + } + info += game.thing_types[t.type_]; if (t.thing_char) { info += t.thing_char; }; if (t.name_) { - info += " (" + t.name_ + ")"; + info += ": " + t.name_; } + info += ' (' + t.type_; if (t.installed) { - info += " / installed"; + info += "/installed"; + } + if (detailed) { + const protection = t.protection; + if (protection != '.') { + info += '/protection:' + protection; + } + info += ')\n'; + if (t.hat || t.face) { + info += '----------\n'; + } + if (t.hat) { + info += '| ' + t.hat.slice(0, 6) + ' |\n'; + info += '| ' + t.hat.slice(6, 12) + ' |\n'; + info += '| ' + t.hat.slice(12, 18) + ' |\n'; + } + if (t.face) { + info += '| ' + t.face.slice(0, 6) + ' |\n'; + info += '| ' + t.face.slice(6, 12) + ' |\n'; + info += '| ' + t.face.slice(12, 18) + ' |\n'; + info += '----------\n'; + } + if (t.design) { + const line_length = t.design[0][1]; + info += '-'.repeat(line_length + 4) + '\n'; + const regexp = RegExp('.{1,' + line_length + '}', 'g'); + const lines = t.design[1].match(regexp); + for (const line of lines) { + info += '| ' + line + ' |\n'; + } + info += '-'.repeat(line_length + 4) + '\n'; + } + } else { + info += ')'; } return info; },