X-Git-Url: https://plomlompom.com/repos/feed.xml?a=blobdiff_plain;f=rogue_chat.html;h=ba5ecd2bcbdadde233d22ec821457d71c06e52b4;hb=bf2680f7295227b4dc3a2b3a38bf0a650169f23a;hp=f7d02348195b169a3fe277bec9140ebc6b037202;hpb=69849fbd3ecdf9f937d1353a8ffbd96bfb44b742;p=plomrogue2 diff --git a/rogue_chat.html b/rogue_chat.html index f7d0234..ba5ecd2 100644 --- a/rogue_chat.html +++ b/rogue_chat.html @@ -72,7 +72,6 @@ terminal rows: - @@ -110,7 +109,6 @@ terminal rows:
  • (un-)wear:
  • -
  • @@ -186,11 +184,6 @@ let mode_helps = { 'intro': '@ enter design:', 'long': 'Enter design for carried thing as ASCII art.' }, - 'enter_hat': { - 'short': 'edit hat', - 'intro': '@ enter hat line:', - 'long': 'Draw your hat as ASCII art. The string you enter must be 18 characters long, and will be divided on display into 3 lines of 6 characters each, from top to bottom. Eat cookies to extend the ASCII characters available for drawing.' - }, 'write': { 'short': 'edit tile', 'intro': '', @@ -720,7 +713,6 @@ let tui = { mode_take_thing: new Mode('take_thing', true), mode_drop_thing: new Mode('drop_thing', true), mode_enter_face: new Mode('enter_face', true), - mode_enter_hat: new Mode('enter_hat', true), mode_enter_design: new Mode('enter_design', true), mode_admin_enter: new Mode('admin_enter', true), mode_admin: new Mode('admin'), @@ -761,8 +753,7 @@ let tui = { this.mode_control_tile_draw.available_actions = ["toggle_tile_draw"]; this.mode_edit.available_modes = ["write", "annotate", "portal", "name_thing", "enter_design", "password", "chat", "study", - "play", "admin_enter", "enter_face", - "enter_hat"] + "play", "admin_enter", "enter_face"] this.mode_edit.available_actions = ["move", "flatten", "install", "toggle_map_mode"] this.inputEl = document.getElementById("input"); @@ -832,8 +823,6 @@ let tui = { return fail('already carrying something'); } else if (mode_name == 'drop_thing' && !game.player.carrying) { return fail('not carrying anything droppable'); - } else if (mode_name == 'enter_hat' && !game.player.hat) { - return fail('not wearing hat to edit', 'edit'); } else if (mode_name == 'enter_design' && (!game.player.carrying || !game.player.carrying.design)) { return fail('not carrying designable to edit', 'edit'); @@ -943,8 +932,14 @@ let tui = { for (let [i, direction] of this.selectables.entries()) { this.log_msg(i + ': ' + direction); }; - } else if (this.mode.name == 'enter_hat') { - this.log_msg('legal characters: ' + game.players_hat_chars); + } else if (this.mode.name == 'enter_design') { + this.log_msg('@ The design you enter must be ' + + game.player.carrying.design[0][0] + ' lines of max ' + + game.player.carrying.design[0][1] + ' characters width each'); + if (game.player.carrying.type_ == 'Hat') { + this.log_msg('@ Legal characters: ' + game.players_hat_chars); + this.log_msg('@ (Eat cookies to extend the ASCII characters available for drawing.)'); + } } else if (this.mode.name == 'command_thing') { server.send(['TASK:COMMAND', 'HELP']); } else if (this.mode.name == 'control_pw_pw') { @@ -985,14 +980,10 @@ let tui = { if (game.player.carrying && game.player.carrying.protection) { this.inputEl.value = game.player.carrying.protection; } - } else if (['enter_face', 'enter_hat'].includes(this.mode.name)) { + } else if (this.mode.name == 'enter_face') { const start = this.ascii_draw_stage * 6; const end = (this.ascii_draw_stage + 1) * 6; - if (this.mode.name == 'enter_face') { - this.inputEl.value = game.player.face.slice(start, end); - } else if (this.mode.name == 'enter_hat') { - this.inputEl.value = game.player.hat.slice(start, end); - } + this.inputEl.value = game.player.face.slice(start, end); } else if (this.mode.name == 'enter_design') { const width = game.player.carrying.design[0][1]; const start = this.ascii_draw_stage * width; @@ -1246,10 +1237,10 @@ let tui = { if (this.mode.has_input_prompt) { help = 'enter /help for help'; } - terminal.write(0, this.window_width, 'MODE: ' + this.mode.short_desc + ' – ' + help); + terminal.write(1, this.window_width, 'MODE: ' + this.mode.short_desc + ' – ' + help); }, draw_stats_line: function(n) { - terminal.write(1, this.window_width, + terminal.write(0, this.window_width, 'ENERGY: ' + game.energy + ' BLADDER: ' + game.bladder_pressure); }, @@ -1509,37 +1500,7 @@ let explorer = { for (let t_id in game.things) { let t = game.things[t_id]; if (t.position[0] == this.position[0] && t.position[1] == this.position[1]) { - info_to_cache += "THING: " + this.get_thing_info(t); - let protection = t.protection; - if (protection == '.') { - protection = 'none'; - } - info_to_cache += " / protection: " + protection + "\n"; - if (t.hat) { - info_to_cache += t.hat.slice(0, 6) + '\n'; - info_to_cache += t.hat.slice(6, 12) + '\n'; - info_to_cache += t.hat.slice(12, 18) + '\n'; - } - if (t.face) { - info_to_cache += t.face.slice(0, 6) + '\n'; - info_to_cache += t.face.slice(6, 12) + '\n'; - info_to_cache += t.face.slice(12, 18) + '\n'; - } - if (t.design) { - const line_length = t.design[0][1]; - if (t.type_ == 'Sign') { - info_to_cache += '-'.repeat(line_length + 4) + '\n'; - } - const regexp = RegExp('.{1,' + line_length + '}', 'g'); - const lines = t.design[1].match(regexp); - console.log(lines); - for (const line of lines) { - info_to_cache += '| ' + line + ' |\n'; - } - if (t.type_ == 'Sign') { - info_to_cache += '-'.repeat(line_length + 4) + '\n'; - } - } + info_to_cache += this.get_thing_info(t, true); } } let terrain_char = game.map[position_i] @@ -1547,12 +1508,12 @@ let explorer = { if (game.terrains[terrain_char]) { terrain_desc = game.terrains[terrain_char]; }; - info_to_cache += 'TERRAIN: "' + terrain_char + '" / ' + terrain_desc + "\n"; + info_to_cache += 'TERRAIN: "' + terrain_char + '" (' + terrain_desc; let protection = game.map_control[position_i]; - if (protection == '.') { - protection = 'unprotected'; + if (protection != '.') { + info_to_cache += '/protection:' + protection; }; - info_to_cache += 'PROTECTION: ' + protection + '\n'; + info_to_cache += ')\n'; if (this.position in game.portals) { info_to_cache += "PORTAL: " + game.portals[this.position] + "\n"; } @@ -1563,17 +1524,54 @@ let explorer = { this.info_cached = info_to_cache; return this.info_cached; }, - get_thing_info: function(t) { - const symbol = game.thing_types[t.type_]; - let info = t.type_ + " / " + symbol; + get_thing_info: function(t, detailed=false) { + let info = ''; + if (detailed) { + info += '- '; + } + info += game.thing_types[t.type_]; if (t.thing_char) { info += t.thing_char; }; if (t.name_) { - info += " (" + t.name_ + ")"; + info += ": " + t.name_; } + info += ' (' + t.type_; if (t.installed) { - info += " / installed"; + info += "/installed"; + } + if (detailed) { + const protection = t.protection; + if (protection != '.') { + info += '/protection:' + protection; + } + info += ')\n'; + if (t.hat || t.face) { + info += '----------\n'; + } + if (t.hat) { + info += '| ' + t.hat.slice(0, 6) + ' |\n'; + info += '| ' + t.hat.slice(6, 12) + ' |\n'; + info += '| ' + t.hat.slice(12, 18) + ' |\n'; + } + if (t.face) { + info += '| ' + t.face.slice(0, 6) + ' |\n'; + info += '| ' + t.face.slice(6, 12) + ' |\n'; + info += '| ' + t.face.slice(12, 18) + ' |\n'; + info += '----------\n'; + } + if (t.design) { + const line_length = t.design[0][1]; + info += '-'.repeat(line_length + 4) + '\n'; + const regexp = RegExp('.{1,' + line_length + '}', 'g'); + const lines = t.design[1].match(regexp); + for (const line of lines) { + info += '| ' + line + ' |\n'; + } + info += '-'.repeat(line_length + 4) + '\n'; + } + } else { + info += ')'; } return info; }, @@ -1638,8 +1636,6 @@ tui.inputEl.addEventListener('keydown', (event) => { tui.inputEl.value = ""; } else if (tui.mode.name == 'enter_face' && event.key == 'Enter') { tui.enter_ascii_art('PLAYER_FACE', 3, 6); - } else if (tui.mode.name == 'enter_hat' && event.key == 'Enter') { - tui.enter_ascii_art('PLAYER_HAT', 3, 6); } else if (tui.mode.name == 'enter_design' && event.key == 'Enter') { tui.enter_ascii_art('THING_DESIGN', game.player.carrying.design[0][0],