X-Git-Url: https://plomlompom.com/repos/feed.xml?a=blobdiff_plain;f=roguelike-server;h=21aef5a52983f3dc10e6b89270cbe8161fa2d908;hb=2fcc592d683e89a24d69db391c8ccd842be0d542;hp=959d769ea899e0eb6cfbae6315cc7af0f9d6df5e;hpb=1acf96881e079649fae9504f7fe209c6c71005ca;p=plomrogue diff --git a/roguelike-server b/roguelike-server index 959d769..21aef5a 100755 --- a/roguelike-server +++ b/roguelike-server @@ -308,21 +308,6 @@ def try_worldstate_update(): """Write worldstate file if io_db["worldstate_updateable"] is set.""" if io_db["worldstate_updateable"]: - def draw_visible_Things(map, run): - for id in world_db["Things"]: - type = world_db["Things"][id]["T_TYPE"] - consumable = world_db["ThingTypes"][type]["TT_TOOL"] == "food" - alive = world_db["ThingTypes"][type]["TT_LIFEPOINTS"] - if (0 == run and not consumable and not alive) \ - or (1 == run and consumable and not alive) \ - or (2 == run and alive): - y = world_db["Things"][id]["T_POSY"] - x = world_db["Things"][id]["T_POSX"] - fovflag = world_db["Things"][0]["fovmap"][(y * length) + x] - if 'v' == chr(fovflag): - c = world_db["ThingTypes"][type]["TT_SYMBOL"] - map[(y * length) + x] = ord(c) - def write_map(string, map): for i in range(length): line = map[i * length:(i * length) + length].decode() @@ -348,21 +333,79 @@ def try_worldstate_update(): str(world_db["Things"][0]["T_POSX"]) + "\n" + \ str(world_db["MAP_LENGTH"]) + "\n" length = world_db["MAP_LENGTH"] + fov = bytearray(b' ' * (length ** 2)) - for pos in range(length ** 2): - if 'v' == chr(world_db["Things"][0]["fovmap"][pos]): - fov[pos] = world_db["MAP"][pos] - for i in range(3): - draw_visible_Things(fov, i) + ord_v = ord("v") + for pos in [pos for pos in range(length ** 2) + if ord_v == world_db["Things"][0]["fovmap"][pos]]: + fov[pos] = world_db["MAP"][pos] + for id in [id for tid in reversed(sorted(list(world_db["ThingTypes"]))) + for id in world_db["Things"] + if not world_db["Things"][id]["carried"] + if world_db["Things"][id]["T_TYPE"] == tid + if world_db["Things"][0]["fovmap"][ + world_db["Things"][id]["T_POSY"] * length + + world_db["Things"][id]["T_POSX"]] == ord_v]: + type = world_db["Things"][id]["T_TYPE"] + c = ord(world_db["ThingTypes"][type]["TT_SYMBOL"]) + fov[world_db["Things"][id]["T_POSY"] * length + + world_db["Things"][id]["T_POSX"]] = c string = write_map(string, fov) + mem = world_db["Things"][0]["T_MEMMAP"][:] - for i in range(2): - for mt in world_db["Things"][0]["T_MEMTHING"]: - consumable = world_db["ThingTypes"][mt[0]]["TT_TOOL"] == "food" - if (i == 0 and not consumable) or (i == 1 and consumable): - c = world_db["ThingTypes"][mt[0]]["TT_SYMBOL"] - mem[(mt[1] * length) + mt[2]] = ord(c) + for mt in [mt for tid in reversed(sorted(list(world_db["ThingTypes"]))) + for mt in world_db["Things"][0]["T_MEMTHING"] + if mt[0] == tid]: + c = world_db["ThingTypes"][mt[0]]["TT_SYMBOL"] + mem[(mt[1] * length) + mt[2]] = ord(c) string = write_map(string, mem) + + metamapA = bytearray(b'0' * (length ** 2)) # # + for id in [id for id in world_db["Things"] # # + if not world_db["Things"][id]["carried"] # # + if world_db["Things"][id]["T_LIFEPOINTS"] # # + if world_db["Things"][0]["fovmap"][ # # + world_db["Things"][id]["T_POSY"] * length # # + + world_db["Things"][id]["T_POSX"]] == ord_v]: # # + pos = (world_db["Things"][id]["T_POSY"] * length # # + + world_db["Things"][id]["T_POSX"]) # # + if id == 0 or world_db["EMPATHY"]: # # + type = world_db["Things"][id]["T_TYPE"] # # + max_hp = world_db["ThingTypes"][type]["TT_LIFEPOINTS"] # # + third_of_hp = max_hp / 3 # # + hp = world_db["Things"][id]["T_LIFEPOINTS"] # # + add = 0 # # + if hp > 2 * third_of_hp: # # + add = 2 # # + elif hp > third_of_hp: # # + add = 1 # # + metamapA[pos] = ord('a') + add # # + else: # # + metamapA[pos] = ord('X') # # + for mt in world_db["Things"][0]["T_MEMTHING"]: # # + pos = mt[1] * length + mt[2] # # + if metamapA[pos] < ord('2'): # # + metamapA[pos] += 1 # # + string = write_map(string, metamapA) # # + + metamapB = bytearray(b' ' * (length ** 2)) # # + for id in [id for id in world_db["Things"] # # + if not world_db["Things"][id]["carried"] # # + if world_db["Things"][id]["T_LIFEPOINTS"] # # + if world_db["Things"][0]["fovmap"][ # # + world_db["Things"][id]["T_POSY"] * length # # + + world_db["Things"][id]["T_POSX"]] == ord_v]: # # + pos = (world_db["Things"][id]["T_POSY"] * length # # + + world_db["Things"][id]["T_POSX"]) # # + if id == 0 or world_db["EMPATHY"]: # # + action = world_db["Things"][id]["T_COMMAND"] # # + if 0 != action: # # + name = world_db["ThingActions"][action]["TA_NAME"] # # + else: # # + name = " " # # + metamapB[pos] = ord(name[0]) # # + string = write_map(string, metamapB) # # + atomic_write(io_db["path_worldstate"], string, delete=False) strong_write(io_db["file_out"], "WORLD_UPDATED\n") io_db["worldstate_updateable"] = False @@ -855,8 +898,10 @@ def actor_move(t): def actor_pick_up(t): - """Make t pick up (topmost?) Thing from ground into inventory.""" - # Topmostness is actually not defined so far. Picks most nutritious Thing. + """Make t pick up (topmost?) Thing from ground into inventory. + + Define topmostness by how low the thing's type ID is. + """ # 7DRL: Non-player picking up player-dropped consumable -> GOD_FAVOR gain. used_slots = len(t["T_CARRIES"]) # # if used_slots < world_db["ThingTypes"][t["T_TYPE"]]["TT_STORAGE"]: # # @@ -865,23 +910,21 @@ def actor_pick_up(t): if world_db["Things"][id]["T_POSY"] == t["T_POSY"] if world_db["Things"][id]["T_POSX"] == t["T_POSX"]] if len(ids): - highest_id = ids[0] - nutritious = 0 - for id in ids: - type = world_db["Things"][id]["T_TYPE"] - if world_db["ThingTypes"][type]["TT_TOOL"] == "food" \ - and world_db["ThingTypes"][type]["TT_TOOLPOWER"] > nutritious: - nutritious = world_db["ThingTypes"][type]["TT_TOOLPOWER"] - highest_id = id - world_db["Things"][highest_id]["carried"] = True - type = world_db["Things"][highest_id]["T_TYPE"] # # + lowest_tid = -1 + for iid in ids: + tid = world_db["Things"][iid]["T_TYPE"] + if lowest_tid == -1 or tid < lowest_tid: + id = iid + lowest_tid = tid + world_db["Things"][id]["carried"] = True + type = world_db["Things"][id]["T_TYPE"] # # if (t != world_db["Things"][0] # # - and world_db["Things"][highest_id]["T_PLAYERDROP"] # # + and world_db["Things"][id]["T_PLAYERDROP"] # # and world_db["ThingTypes"][type]["TT_TOOL"] == "food"): # # score = world_db["ThingTypes"][type]["TT_TOOLPOWER"] / 32 # # add_gods_favor(score) # # - world_db["Things"][highest_id]["T_PLAYERDROP"] = 0 # # - t["T_CARRIES"].append(highest_id) + world_db["Things"][id]["T_PLAYERDROP"] = 0 # # + t["T_CARRIES"].append(id) if t == world_db["Things"][0]: strong_write(io_db["file_out"], "LOG You pick up an object.\n") elif t == world_db["Things"][0]: @@ -1048,14 +1091,15 @@ def try_healing(t): def hunger(t): """Decrement t's satiation,dependent on it trigger lifepoint dec chance.""" if t["T_SATIATION"] > -32768: - t["T_SATIATION"] -= 1 - testbase = t["T_SATIATION"] if t["T_SATIATION"] >= 0 else -t["T_SATIATION"] - if not world_db["ThingTypes"][t["T_TYPE"]]["TT_LIFEPOINTS"]: - raise RuntimeError("A thing that should not hunger is hungering.") - stomach = int(32767 / world_db["ThingTypes"][t["T_TYPE"]]["TT_LIFEPOINTS"]) - if int(int(testbase / stomach) / ((rand.next() % stomach) + 1)): + max_hp = world_db["ThingTypes"][t["T_TYPE"]]["TT_LIFEPOINTS"] + t["T_SATIATION"] -= int(math.sqrt(max_hp)) + if 0 != t["T_SATIATION"] and 0 == int(rand.next() / abs(t["T_SATIATION"])): if t == world_db["Things"][0]: - strong_write(io_db["file_out"], "LOG You suffer from hunger.\n") + if t["T_SATIATION"] < 0: + strong_write(io_db["file_out"], "LOG You suffer from hunger.\n") + else: + strong_write(io_db["file_out"], + "LOG You suffer from over-eating.\n") decrement_lifepoints(t) @@ -1436,6 +1480,22 @@ def command_thingshere(str_y, str_x): pos = (y * world_db["MAP_LENGTH"]) + x strong_write(io_db["file_out"], "THINGS_HERE START\n") pos = y * world_db["MAP_LENGTH"] + x; # # + if "v" == chr(world_db["Things"][0]["fovmap"][pos]): + for id in [id for tid in sorted(list(world_db["ThingTypes"])) + for id in world_db["Things"] + if not world_db["Things"][id]["carried"] + if world_db["Things"][id]["T_TYPE"] == tid + if y == world_db["Things"][id]["T_POSY"] + if x == world_db["Things"][id]["T_POSX"]]: + type = world_db["Things"][id]["T_TYPE"] + name = world_db["ThingTypes"][type]["TT_NAME"] + strong_write(io_db["file_out"], name + "\n") + else: + for mt in [mt for tid in sorted(list(world_db["ThingTypes"])) + for mt in world_db["Things"][0]["T_MEMTHING"] + if mt[0] == tid if y == mt[1] if x == mt[2]]: + name = world_db["ThingTypes"][mt[0]]["TT_NAME"] + strong_write(io_db["file_out"], name + "\n") if world_db["Things"][0]["T_MEMMAP"][pos] == ord("~"): # # name = "(terrain: SEA)" # # elif world_db["Things"][0]["T_MEMMAP"][pos] == ord("."): # # @@ -1448,20 +1508,9 @@ def command_thingshere(str_y, str_x): name = "(terrain: WALL)" # # elif world_db["Things"][0]["T_MEMMAP"][pos] == ord("_"): # # name = "(terrain: ALTAR)" # # + else: # # + name = "(?)" # # strong_write(io_db["file_out"], name + "\n") # # - if "v" == chr(world_db["Things"][0]["fovmap"][pos]): - for id in world_db["Things"]: - if y == world_db["Things"][id]["T_POSY"] \ - and x == world_db["Things"][id]["T_POSX"] \ - and not world_db["Things"][id]["carried"]: - type = world_db["Things"][id]["T_TYPE"] - name = world_db["ThingTypes"][type]["TT_NAME"] - strong_write(io_db["file_out"], name + "\n") - else: - for mt in world_db["Things"][0]["T_MEMTHING"]: - if y == mt[1] and x == mt[2]: - name = world_db["ThingTypes"][mt[0]]["TT_NAME"] - strong_write(io_db["file_out"], name + "\n") strong_write(io_db["file_out"], "THINGS_HERE END\n") else: print("Ignoring: Invalid map coordinates.") @@ -1957,6 +2006,7 @@ commands_db = { "PLANT_1": (1, False, specialtypesetter("PLANT_1")), # # "LUMBER": (1, False, specialtypesetter("LUMBER")), # # "TOOL_0": (1, False, specialtypesetter("TOOL_0")), # # + "EMPATHY": (1, False, setter(None, "EMPATHY", 0, 1)), # # "TA_ID": (1, False, command_taid), "TA_EFFORT": (1, False, setter("ThingAction", "TA_EFFORT", 0, 255)), "TA_NAME": (1, False, command_taname), @@ -2011,6 +2061,7 @@ world_db = { "PLANT_1": 0, # # "LUMBER": 0, # # "TOOL_0": 0, # # + "EMPATHY": 1, # # "ThingActions": {}, "ThingTypes": {}, "Things": {}