X-Git-Url: https://plomlompom.com/repos/feed.xml?a=blobdiff_plain;f=src%2Fclient%2Fcontrol.c;h=1961334c0015064f103b825f64aaf89651652000;hb=539f4419afa0966d67b341dc6b30a6174bd3f844;hp=69c2570ec457fa48bb15fc573208eec8f0013f59;hpb=c74615b516cd7e44cc1a4005663eed1a373d0f68;p=plomrogue diff --git a/src/client/control.c b/src/client/control.c index 69c2570..1961334 100644 --- a/src/client/control.c +++ b/src/client/control.c @@ -4,23 +4,25 @@ #include /* uint8_t, uint16_t */ #include /* sprintf() */ #include /* strlen() */ +#include "interface_conf.h" /* reload_interface_conf(), save_interface_conf() */ #include "io.h" /* send() */ #include "keybindings.h" /* get_command_to_keycode(), get_keycode_to_command(), * mod_selected_keyb(), move_keyb_selection() */ #include "map.h" /* for map_scroll(), map_center() */ -#include "misc.h" /* reload_interface_conf(), save_interface_conf(), - * nav_inventory() - */ -#include "windows.h" /* get_win_byid(), shift_active_win(), resize_active_win(), - * toggle_win_size_type(), toggle_window(), - * cycle_active_win(), scroll_v_screen(), - * toggle_linebreak_type() - */ +#include "wincontrol.h" /* shift_active_win(), resize_active_win(), + * toggle_win_size_type(), toggle_window(), + * cycle_active_win(), scroll_v_screen(), + * toggle_linebreak_type(), toggle_winconfig() + */ +#include "windows.h" /* get_win_by_id() */ #include "world.h" /* for global world */ +/* Move world.inventory_sel up ("dir"="u") or down (else) as far as possible. */ +static void nav_inventory(char dir); + /* If "command"'s .dsc_short fits "match", apply "f" with provided char * arguments and return 1; else, return 0. */ @@ -43,6 +45,26 @@ static uint8_t try_server_commands(struct Command * command); +static void nav_inventory(char dir) +{ + if ('u' == dir) + { + world.player_inventory_select = world.player_inventory_select + - (world.player_inventory_select > 0); + return; + } + uint8_t n_elems = 0; + uint8_t i; + for (i = 0; '\0' != world.player_inventory[i]; i++) + { + n_elems = n_elems + ('\n' == world.player_inventory[i]); + } + world.player_inventory_select = world.player_inventory_select + + (world.player_inventory_select < n_elems); +} + + + static uint8_t try_0args(struct Command * command, char * match, void (* f) ()) { if (!strcmp(command->dsc_short, match))