X-Git-Url: https://plomlompom.com/repos/feed.xml?a=blobdiff_plain;f=src%2Fclient%2Fworld.h;h=cbb640abd65ddfa6667a5d68683f9d8650161831;hb=e03020342a74aef143b1ec38c18966dac64181b5;hp=9e07efa3a85efa6e31e777c6d729e3de1572e15b;hpb=024b404c0db59dc6651b1c8f3d379c2797654fdf;p=plomrogue diff --git a/src/client/world.h b/src/client/world.h index 9e07efa..cbb640a 100644 --- a/src/client/world.h +++ b/src/client/world.h @@ -8,7 +8,7 @@ #include /* uint8_t, uint16_t */ #include /* time_t */ -#include "../common/map.h" /* struct Map */ +#include "map.h" /* struct Map */ #include "../common/yx_uint16.h" /* struct yx_uint16 */ #include "keybindings.h" /* stuct KeyBindingDB */ #include "command_db.h" /* struct CommandDB */ @@ -18,23 +18,25 @@ struct World { - struct WinDB windb; - struct CommandDB cmd_db; /* Command database. */ - struct KeyBindingDB kb_global; /* Global keybindings. */ - struct KeyBindingDB kb_wingeom; /* Window geometry config keybindings. */ - struct KeyBindingDB kb_winkeys; /* Window keybinding config keybindings.*/ - struct Map map; /* Pointer to the game map cells. */ - time_t last_update; - struct yx_uint16 player_pos; - char * log; - char * path_server_in; - char * path_interface_conf; - char * player_inventory; - uint16_t turn; - uint16_t score; - uint8_t halfdelay; - uint8_t player_inventory_select; - uint8_t player_lifepoints; + struct WinDB winDB; /* data for window management and individual windows */ + struct CommandDB commandDB; /* data on commands from commands config file */ + struct KeyBindingDB kb_global; /* globally availabe keybindings */ + struct KeyBindingDB kb_wingeom; /* Win geometry config view keybindings */ + struct KeyBindingDB kb_winkeys; /* Win keybindings config view keybindings*/ + struct Map map; /* game map geometry and content */ + time_t last_update; /* used for comparison with server outfile' mtime */ + struct yx_uint16 player_pos; /* coordinates of player on map */ + char * log; /* log of player's activities */ + char * path_server_in; /* path of server's input fifo */ + char * path_interface; /* path of interface configuration file */ + char * path_commands; /* path of commands config file */ + char * player_inventory; /* one-item-per-line string list of owned items */ + char * delim; /* delimiter for multi-line blocks in config files */ + uint16_t turn; /* world/game turn */ + uint16_t player_score; /* player's score*/ + uint8_t halfdelay; /* how long to wait for getch() input in io_loop() */ + uint8_t player_inventory_select; /* index of selected item in inventory */ + uint8_t player_lifepoints; /* how alive the player is */ uint8_t winch; /* if set, SIGWINCH was registered; trigger reset_windows()*/ };