X-Git-Url: https://plomlompom.com/repos/feed.xml?a=blobdiff_plain;f=src%2Fserver%2Ffield_of_view.h;h=d7d7d00795297c7be561968ac5e0c290b5f8d9dc;hb=d92f16d5959fc846d3eaf669517eecb3969cda08;hp=ee337eb1d69636d4d95e764c685a94cc02d5e99b;hpb=273161a3d8956e98308a79169dcf7c70a89992fe;p=plomrogue diff --git a/src/server/field_of_view.h b/src/server/field_of_view.h index ee337eb..d7d7d00 100644 --- a/src/server/field_of_view.h +++ b/src/server/field_of_view.h @@ -9,7 +9,7 @@ #define FIELD_OF_VIEW_H #include /* uint8_t */ -struct MapObj; +struct Thing; @@ -39,7 +39,7 @@ enum fov_cell_states { * shadows, therefore might be ignored if HIDDEN and not cast shadows on their * own that may slightly extend beyond the pre-established shadows they border. */ -extern uint8_t * build_fov_map(struct MapObj * eye); +extern uint8_t * build_fov_map(struct Thing * eye);