X-Git-Url: https://plomlompom.com/repos/feed.xml?a=blobdiff_plain;f=src%2Fserver%2Fmap_object_actions.c;fp=src%2Fserver%2Fmap_object_actions.c;h=17d74d5825feebad5555a81820ae4a1c7a02914e;hb=c53b42dfc7e4de104f9189428dd5b9a0d431c00a;hp=987f13581eb86d9a51d521e712035b06763ba4ca;hpb=0ff9d0a37959c6f297d33c23fed0eb889114c4bc;p=plomrogue diff --git a/src/server/map_object_actions.c b/src/server/map_object_actions.c index 987f135..17d74d5 100644 --- a/src/server/map_object_actions.c +++ b/src/server/map_object_actions.c @@ -22,10 +22,6 @@ /* Append "text" to game log, or a "." if "text" is the same as the last one. */ static void update_log(char * text); -/* If "name" fits "moa"->name, set "moa"->func to "func". */ -//static uint8_t try_func_name(struct MapObjAct * moa, -// char * name, void (* func) (struct MapObj *)); - /* One actor "wounds" another actor, decrementing his lifepoints and, if they * reach zero in the process, killing it. Generates appropriate log message. */