- /* Set map geometry. */
- world.map.size.x = 64;
- world.map.size.y = 64;
- world.map.dist_orthogonal = 5;
- world.map.dist_diagonal = 7;
-
- /* Check existence of config files. */
- char * err_mod = "No map object definitions file.";
- char * err_moa = "No map object actions file.";
- exit_err(access(world.path_map_obj_defs, F_OK), err_mod);
- exit_err(access(world.path_map_obj_acts, F_OK), err_moa);
-
- /* Init from config files map object (action) definitions. */
- init_map_object_defs();
- init_map_object_actions();
-
- /* Create server directory if it does not exist yet. */
- int test = mkdir("server", 0700);
- exit_trouble(test && EEXIST != errno, f_name, "mkdir()");
-
- /* Create server out file and start it with server process test string. */
- world.file_out = try_fopen(world.path_out, "w", f_name);
- world.server_test = try_malloc(10 + 1 + 10 + 1 + 1, f_name);
- sprintf(world.server_test, "%d %d\n", getpid(), (int) time(0));
- try_fwrite(world.server_test, strlen(world.server_test), 1,
- world.file_out, f_name);
- fflush(world.file_out);
- set_cleanup_flag(CLEANUP_OUT);
-
- /* Create server in file, switch to reading it. */
- if (!access(world.path_in, F_OK)) /* This keeps out input from old input */
- { /* file streams of clients */
- unlink(world.path_in); /* communicating with server processes */
- } /* superseded by this current one. */
- world.file_in = try_fopen(world.path_in, "w", f_name);
- try_fclose(world.file_in, f_name);
- world.file_in = try_fopen(world.path_in, "r", f_name);
- set_cleanup_flag(CLEANUP_IN);