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7DRL: Add info about further God favor states to reach.
author
Christian Heller
<c.heller@plomlompom.de>
Sun, 15 Mar 2015 22:38:00 +0000
(23:38 +0100)
committer
Christian Heller
<c.heller@plomlompom.de>
Sun, 15 Mar 2015 22:38:00 +0000
(23:38 +0100)
roguelike-server
patch
|
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history
diff --git
a/roguelike-server
b/roguelike-server
index 587f2cd23618c3e715e8e5583228ca82534326c4..38da4a804a738967be8096acabd11bd1029d0666 100755
(executable)
--- a/
roguelike-server
+++ b/
roguelike-server
@@
-768,6
+768,9
@@
def enter_altar(): # #
+ "make yourself useful there. I will count each further "
+ world_db["ThingTypes"][world_db["PLANT_0"]]["TT_NAME"]
+ " that grows to your favor.\"")
+ "make yourself useful there. I will count each further "
+ world_db["ThingTypes"][world_db["PLANT_0"]]["TT_NAME"]
+ " that grows to your favor.\"")
+ elif world_db["FAVOR_STAGE"] == 1 and world_db["GOD_FAVOR"] < 100:
+ log("The Island God will talk again when it favors you to >=100 "
+ +" points.")
elif world_db["FAVOR_STAGE"] == 1 and world_db["GOD_FAVOR"] >= 100:
world_db["FAVOR_STAGE"] = 2
log("The Island God speaks to you: \"You could have done worse so "
elif world_db["FAVOR_STAGE"] == 1 and world_db["GOD_FAVOR"] >= 100:
world_db["FAVOR_STAGE"] = 2
log("The Island God speaks to you: \"You could have done worse so "
@@
-798,6
+801,9
@@
def enter_altar(): # #
world_db["Things"][id] = new_Thing(world_db["PLANT_1"],
world_db["altar"])
world_db["GOD_FAVOR"] -= 250
world_db["Things"][id] = new_Thing(world_db["PLANT_1"],
world_db["altar"])
world_db["GOD_FAVOR"] -= 250
+ elif world_db["FAVOR_STAGE"] == 2 and world_db["GOD_FAVOR"] < 500:
+ log("The Island God will talk again when it favors you to >=500 "
+ +" points.")
elif world_db["FAVOR_STAGE"] == 2 and world_db["GOD_FAVOR"] >= 500:
world_db["FAVOR_STAGE"] = 3
log("The Island God speaks to you: \"The "
elif world_db["FAVOR_STAGE"] == 2 and world_db["GOD_FAVOR"] >= 500:
world_db["FAVOR_STAGE"] = 3
log("The Island God speaks to you: \"The "
@@
-810,6
+816,9
@@
def enter_altar(): # #
+ "moving (maybe for an attack), \"u\": eating, \"p\": picking "
+ "something up; no letter: waiting).")
world_db["EMPATHY"] = 1
+ "moving (maybe for an attack), \"u\": eating, \"p\": picking "
+ "something up; no letter: waiting).")
world_db["EMPATHY"] = 1
+ elif world_db["FAVOR_STAGE"] == 3 and world_db["GOD_FAVOR"] < 5000:
+ log("The Island God will talk again when it favors you to >=5000 "
+ +" points.")
elif world_db["FAVOR_STAGE"] == 3 and world_db["GOD_FAVOR"] >= 5000:
world_db["FAVOR_STAGE"] = 4
log("The Island God speaks to you: \"You know what animal I find the "
elif world_db["FAVOR_STAGE"] == 3 and world_db["GOD_FAVOR"] >= 5000:
world_db["FAVOR_STAGE"] = 4
log("The Island God speaks to you: \"You know what animal I find the "
@@
-827,7
+836,11
@@
def enter_altar(): # #
id = id_setter(-1, "Things")
world_db["Things"][id] = new_Thing(world_db["TOOL_1"],
world_db["altar"])
id = id_setter(-1, "Things")
world_db["Things"][id] = new_Thing(world_db["TOOL_1"],
world_db["altar"])
- elif world_db["GOD_FAVOR"] > 20000:
+ elif world_db["GOD_FAVOR"] < 20000:
+ log("The Island God will talk again when it favors you to >=20000 "
+ +" points.")
+ elif world_db["GOD_FAVOR"] >= 20000:
+ world_db["FAVOR_STAGE"] = 9001
log("The Island God speaks to you: \"You have proven yourself worthy"
+ " of my respect. You were a good citizen to the island, and "
+ "sometimes a better steward to its inhabitants than me. The "
log("The Island God speaks to you: \"You have proven yourself worthy"
+ " of my respect. You were a good citizen to the island, and "
+ "sometimes a better steward to its inhabitants than me. The "