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Refactor.
[plomrogue2-experiments] / client.py
2018-12-12 Christian HellerRefactoring and removal of unused code.
2018-12-12 Christian HellerRemove redundant / doubled code.
2018-12-12 Christian HellerRefactor.
2018-12-11 Christian HellerRefactor.
2018-12-11 Christian HellerMove hardcoding of world data to init process.
2018-12-11 Christian HellerRefactor, add game file handling, replace TERRAIN with...
2018-12-03 Christian HellerRemove newlines from server data, add action initiation...
2017-10-15 Christian HellerShare parsing code between client and server.
2017-10-13 Christian HellerLots of refactoring.
2017-10-13 Christian HellerAdd turn widget to client.
2017-08-24 Christian HellerAdd Thing types and map them to symbols to display...
2017-08-23 Christian HellerSpecify widget classes, names by their use.
2017-08-23 Christian HellerAdd player move (only vertically), basic input error...
2017-08-23 Christian HellerAdd MAP_SIZE reply, add constraint checks.
2017-08-23 Christian HellerAdd ArgumentError class, improve positioning command.
2017-08-23 Christian HellerRefactor, fix typo, handle exceptions in client.
2017-08-21 Christian HellerAdd map data transfer, fix socket reading queue.
2017-08-19 Christian HellerExtend, reorganize commands server is capable of.
2017-08-19 Christian HellerRefactor client, add potential map widget.
2017-04-26 Christian HellerSome more experiments with threading.
2017-04-23 Christian HellerInitial commit of actual stuff.