2014-10-23 |
Christian Heller | Server: Don't proliferate things on map cells inhabited... |
tree | commitdiff |
2014-10-15 |
Christian Heller | Server: Skip redundant tests in try_thing_proliferation(). |
tree | commitdiff |
2014-10-15 |
Christian Heller | Fix code line lengths. |
tree | commitdiff |
2014-10-15 |
Christian Heller | Server: New command TT_PROLIFERATE sets chance for... |
tree | commitdiff |
2014-10-09 |
Christian Heller | Server/AI: Correct variable name. |
tree | commitdiff |
2014-10-09 |
Christian Heller | Server: Correct AI description. |
tree | commitdiff |
2014-10-09 |
Christian Heller | License everything (GPL). |
tree | commitdiff |
2014-09-13 |
Christian Heller | Server: Make code in build_fov_map() slightly less... |
tree | commitdiff |
2014-09-06 |
Christian Heller | Server: Minor simplifcation of mv_yx_in_dir_legal(). |
tree | commitdiff |
2014-09-06 |
Christian Heller | Server: Minor simplification of mv_yx_in_dir_legal(). |
tree | commitdiff |
2014-09-06 |
Christian Heller | Server: Minor optimization of mv_yx_in_dir_legal(). |
tree | commitdiff |
2014-09-06 |
Christian Heller | Server: Minor improvements to mv_yx_in_dir_legal(). |
tree | commitdiff |
2014-09-06 |
Christian Heller | Server: Minor refactoring. |
tree | commitdiff |
2014-09-03 |
Christian Heller | Server: Don't do two tests where one suffices. |
tree | commitdiff |
2014-09-03 |
Christian Heller | Server: In mv_yx_in_dir_wrap(), test for excess wrapping. |
tree | commitdiff |
2014-09-03 |
Christian Heller | Server: Minor function renaming. |
tree | commitdiff |
2014-09-02 |
Christian Heller | Server: Add explanatory comments to build_fov_map(). |
tree | commitdiff |
2014-09-02 |
Christian Heller | Server: Improve readability of build_fov_map() code. |
tree | commitdiff |
2014-08-22 |
Christian Heller | Server: Some refactoring. |
tree | commitdiff |
2014-08-22 |
Christian Heller | Server: In actor_move() avoid illegal world.map.cells... |
tree | commitdiff |
2014-08-22 |
Christian Heller | Server: Refactor, remove yx_uint8 module. |
tree | commitdiff |
2014-08-22 |
Christian Heller | Server: Remove unneeded library includes. |
tree | commitdiff |
2014-08-21 |
Christian Heller | Server: Remove unneeded yx_uint8_cmp() function. |
tree | commitdiff |
2014-08-21 |
Christian Heller | Server: Minor refactoring, removal of unneeded is_passa... |
tree | commitdiff |
2014-08-21 |
Christian Heller | Server: Refactor yx_uint8 moving; handle actors hitting... |
tree | commitdiff |
2014-08-21 |
Christian Heller | Add to TODO. |
tree | commitdiff |
2014-08-21 |
Christian Heller | Server: Remove superfluous variable in build_fov_map(). |
tree | commitdiff |
2014-08-17 |
Christian Heller | Server: Free memorized things on map upon actor death. |
tree | commitdiff |
2014-08-17 |
Christian Heller | Server: Fix typo in T_MEMTHING string. |
tree | commitdiff |
2014-08-17 |
Christian Heller | Remove redundant uses of NULL. |
tree | commitdiff |
2014-08-17 |
Christian Heller | Server: Add inanimate things to map memory, integrate... |
tree | commitdiff |
2014-08-16 |
Christian Heller | Server: Minor code-stylistic corrections. |
tree | commitdiff |
2014-08-16 |
Christian Heller | Server: Always display consumables on top of stack... |
tree | commitdiff |
2014-08-16 |
Christian Heller | Server/AI: Search for consumables if no urgent enemy... |
tree | commitdiff |
2014-08-16 |
Christian Heller | Server/AI: Fix bug in standing-on-consumable test. |
tree | commitdiff |
2014-08-16 |
Christian Heller | Server/AI: Pick up consumable if standing on it and... |
tree | commitdiff |
2014-08-16 |
Christian Heller | Server/AI: Consume nutritious items if no enemies are... |
tree | commitdiff |
2014-08-16 |
Christian Heller | Server/AI: Check for visibility of enemies before build... |
tree | commitdiff |
2014-08-13 |
Christian Heller | Server: Minor field of view code simplifications. |
tree | commitdiff |
2014-08-13 |
Christian Heller | Server: Replace unnecessary bitwise operations with... |
tree | commitdiff |
2014-08-06 |
Christian Heller | Server: Make FOV algorithm symmetrical. |
tree | commitdiff |
2014-08-03 |
Christian Heller | Server: Ensure that AI does not move towards enemies... |
tree | commitdiff |
2014-08-03 |
Christian Heller | Server: Improve comment description on dijkstra_map(). |
tree | commitdiff |
2014-08-03 |
Christian Heller | Client: Scrolling toggles player auto-focus off. |
tree | commitdiff |
2014-08-03 |
Christian Heller | Add command to let the AI decide player's next move. |
tree | commitdiff |
2014-08-03 |
Christian Heller | Client: Fix memory leak. |
tree | commitdiff |
2014-08-03 |
Christian Heller | Update comment info on macros needed for snprintf(). |
tree | commitdiff |
2014-08-03 |
Christian Heller | Server: Only write record and save file if 15 seconds... |
tree | commitdiff |
2014-08-02 |
Christian Heller | Server: Fix minor dependency issue. |
tree | commitdiff |
2014-08-02 |
Christian Heller | Add auto-mapping / map memory. |
tree | commitdiff |
2014-08-01 |
Christian Heller | Server: Reduce malloc() calls in FOV generation. |
tree | commitdiff |
2014-08-01 |
Christian Heller | Server: Minor optimization of pathfinding algorithm. |
tree | commitdiff |
2014-07-30 |
Christian Heller | Server: Refactor writing of field of view to Thing... |
tree | commitdiff |
2014-07-30 |
Christian Heller | Server: Slightly simplify command parsing. |
tree | commitdiff |
2014-07-30 |
Christian Heller | Server: Remove some weird debugging code leftovers. |
tree | commitdiff |
2014-07-29 |
Christian Heller | Server: Remove superfluous empty line in code. |
tree | commitdiff |
2014-07-29 |
Christian Heller | Server: Make actors enemy-pathfinding travel around... |
tree | commitdiff |
2014-07-24 |
Christian Heller | Server: Fix buggy handling of ID sizes in TT_ID/TA_ID... |
tree | commitdiff |
2014-07-24 |
Christian Heller | Server: Rename thing, thing type and thing action selec... |
tree | commitdiff |
2014-07-24 |
Christian Heller | Server: Fix buggy initialization of new thing types. |
tree | commitdiff |
2014-07-24 |
Christian Heller | Server: Fix buggy evaluation of THING_ACTION id argument. |
tree | commitdiff |
2014-07-23 |
Christian Heller | Server: Ensure THING_ACTION command fails on argument 0. |
tree | commitdiff |
2014-07-23 |
Christian Heller | Server: Always delete worldstate file when world is... |
tree | commitdiff |
2014-07-23 |
Christian Heller | Server: Remove barely used and not very useful yx_to_ma... |
tree | commitdiff |
2014-07-23 |
Christian Heller | Use not f_name variable but __func__, standardize funct... |
tree | commitdiff |
2014-07-13 |
Christian Heller | Minor code beautifications. |
tree | commitdiff |
2014-07-13 |
Christian Heller | Server: Read in former "config" data as normal server... |
tree | commitdiff |
2014-07-11 |
Christian Heller | Use direction names instead of numbers in player move... |
tree | commitdiff |
2014-07-10 |
Christian Heller | Client: Send no arguments for commands where the server... |
tree | commitdiff |
2014-07-10 |
Christian Heller | Server: Expect (but don't force) some player commands... |
tree | commitdiff |
2014-07-10 |
Christian Heller | Server: Simplify rule for when to update worldstate... |
tree | commitdiff |
2014-07-09 |
Christian Heller | Alarm about / don't start on finding temp file filesavi... |
tree | commitdiff |
2014-07-09 |
Christian Heller | Refactor atomic writing to atomic_write_start() + atomi... |
tree | commitdiff |
2014-07-09 |
Christian Heller | Server: Remove memory leak in save_world(). |
tree | commitdiff |
2014-07-09 |
Christian Heller | Server: Atomify the savefile writing. |
tree | commitdiff |
2014-07-09 |
Christian Heller | Server: Merge duplicate string literals of "sprintf()". |
tree | commitdiff |
2014-07-09 |
Christian Heller | Server: Fix hardcoded_strings enum naming bug. |
tree | commitdiff |
2014-07-09 |
Christian Heller | Server: Start hardcoded_strings s's enum names with... |
tree | commitdiff |
2014-07-09 |
Christian Heller | Test return values of _all_ *printf() calls. |
tree | commitdiff |
2014-07-09 |
Christian Heller | Replace uses of variable-length arrays with try_malloc... |
tree | commitdiff |
2014-07-08 |
Christian Heller | Client: Fix horizontal wobbliness of auto-centering... |
tree | commitdiff |
2014-07-08 |
Christian Heller | Server: Limit size of backlog to 3000 chars plus newest... |
tree | commitdiff |
2014-07-08 |
Christian Heller | Client: Add auto-center of map on player each new turn... |
tree | commitdiff |
2014-07-07 |
Christian Heller | Server: Fix FOV generation bug (bad wrapping of shadow... |
tree | commitdiff |
2014-07-07 |
Christian Heller | Server: Fix bug of ai module's dijkstra_map() hanging... |
tree | commitdiff |
2014-07-07 |
Christian Heller | Server: Fix bugs in map and FOV generation on large... |
tree | commitdiff |
2014-07-07 |
Christian Heller | Add to TODO. |
tree | commitdiff |
2014-07-07 |
Christian Heller | Server: New field of view algorithm, much faster and... |
tree | commitdiff |
2014-07-04 |
Christian Heller | Server: Remove unused/obsolete world.enemy_fov. |
tree | commitdiff |
2014-07-04 |
Christian Heller | Server: Fix bug of deleting record file upon replaying it. |
tree | commitdiff |
2014-07-04 |
Christian Heller | Load last world state from save file, not from re-stepp... |
tree | commitdiff |
2014-06-20 |
Christian Heller | Server: Internally, rename "map object" stuff to "thing... |
tree | commitdiff |
2014-06-13 |
Christian Heller | Minor comment improvement. |
tree | commitdiff |
2014-05-14 |
Christian Heller | Maps are always squares, therefore define only their... |
tree | commitdiff |
2014-05-14 |
Christian Heller | Unify Map struct common to server and client in src... |
tree | commitdiff |
2014-05-14 |
Christian Heller | Fix non-initializations that are detected as errors... |
tree | commitdiff |
2014-05-14 |
Christian Heller | Server: Force FOV on every actor, but update it on... |
tree | commitdiff |
2014-05-14 |
Christian Heller | Server: Remove uncommented lines. |
tree | commitdiff |
2014-05-13 |
Christian Heller | Server: Add ENEMY_FOV option (default: off) to force... |
tree | commitdiff |
2014-05-13 |
Christian Heller | Add (crude) field of view to player's view of map. |
tree | commitdiff |
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