1 from plomrogue.misc import quote
2 from plomrogue.errors import GameError
6 def cmd_ALL(game, msg, connection_id):
7 if not connection_id in game.sessions:
8 raise GameError('need to be logged in for this')
9 t = game.get_thing(game.sessions[connection_id], False)
10 game.io.send('LOG ' + quote(t.nickname + ': ' + msg))
11 cmd_ALL.argtypes = 'string'
13 def cmd_LOGIN(game, nick, connection_id):
14 for t in [t for t in game.things if t.type_ == 'player' and t.nickname == nick]:
15 raise GameError('name already in use')
16 t = game.thing_types['player'](game)
18 game.things += [t] # TODO refactor into Thing.__init__?
19 game.sessions[connection_id] = t.id_
20 game.io.send('META ' + quote('you are now: ' + nick), connection_id)
21 cmd_LOGIN.argtypes = 'string'
23 def cmd_QUERY(game, target_nick, msg, connection_id):
24 if not connection_id in game.sessions:
25 raise GameError('can only query when logged in')
26 t = game.get_thing(game.sessions[connection_id], False)
27 source_nick = t.nickname
28 for t in [t for t in game.things if t.type_ == 'player' and t.nickname == target_nick]:
29 for c_id in game.sessions:
30 if game.sessions[c_id] == t.id_:
31 game.io.send('LOG ' + quote(source_nick+ '->' + target_nick + ': ' + msg), c_id)
32 game.io.send('LOG ' + quote(source_nick+ '->' + target_nick + ': ' + msg), connection_id)
34 raise GameError('target user offline')
35 raise GameError('can only query with registered nicknames')
36 cmd_QUERY.argtypes = 'string string'