1 from plomrogue.misc import quote
2 from plomrogue.errors import GameError
3 from plomrogue.mapping import YX, MapGeometrySquare, MapGeometryHex
7 def cmd_TASKS(game, connection_id):
9 game.io.send('TASKS ' + ','.join(game.tasks.keys()), connection_id)
10 cmd_TASKS.argtypes = ''
12 def cmd_ALL(game, msg, connection_id):
14 if not connection_id in game.sessions:
15 raise GameError('need to be logged in for this')
16 speaker = game.get_thing(game.sessions[connection_id], False)
17 for c_id in game.sessions:
18 listener = game.get_thing(game.sessions[c_id], create_unfound=False)
19 d_y = abs(speaker.position.y - listener.position.y)
20 d_x = abs(speaker.position.x - listener.position.x)
21 distance = math.sqrt(d_y ** 2 + d_x ** 2)
23 if listener.fov_stencil[speaker.position] != '.':
25 for i in range(speaker.fov_stencil.size_i):
26 if speaker.fov_stencil.terrain[i] == '.' and\
27 listener.fov_stencil.terrain[i] == '.':
28 fov_overlap_tiles += 1
29 fov_overlap = fov_overlap_tiles / speaker.fov_stencil.size_i
30 volume = fov_overlap / max(1, distance)
31 game.io.send('CHAT ' +
32 quote('(volume: %.3f) %s: %s' % (volume, speaker.nickname, msg)),
34 cmd_ALL.argtypes = 'string'
36 def cmd_LOGIN(game, nick, connection_id):
37 for t in [t for t in game.things if t.type_ == 'player' and t.nickname == nick]:
38 raise GameError('name already in use')
39 if connection_id in game.sessions:
40 raise GameError('cannot log in twice')
41 t = game.thing_types['player'](game)
42 t.position = YX(game.map.size.y // 2, game.map.size.x // 2)
43 game.things += [t] # TODO refactor into Thing.__init__?
44 game.sessions[connection_id] = t.id_
45 game.io.send('LOGIN_OK', connection_id)
47 game.io.send('CHAT ' + quote(t.nickname + ' entered the map.'))
48 game.io.send('PLAYER_ID %s' % t.id_, connection_id)
50 cmd_LOGIN.argtypes = 'string'
52 def cmd_NICK(game, nick, connection_id):
53 for t in [t for t in game.things if t.type_ == 'player' and t.nickname == nick]:
54 raise GameError('name already in use')
55 if not connection_id in game.sessions:
56 raise GameError('can only rename when already logged in')
57 t_id = game.sessions[connection_id]
58 t = game.get_thing(t_id, False)
61 game.io.send('CHAT ' + quote(old_nick + ' renamed themselves to ' + nick))
63 cmd_NICK.argtypes = 'string'
65 def cmd_GET_GAMESTATE(game, connection_id):
66 game.send_gamestate(connection_id)
67 cmd_GET_GAMESTATE.argtypes = ''
69 def cmd_QUERY(game, target_nick, msg, connection_id):
70 if not connection_id in game.sessions:
71 raise GameError('can only query when logged in')
72 t = game.get_thing(game.sessions[connection_id], False)
73 source_nick = t.nickname
74 for t in [t for t in game.things if t.type_ == 'player' and t.nickname == target_nick]:
75 for c_id in game.sessions:
76 if game.sessions[c_id] == t.id_:
77 game.io.send('CHAT ' + quote(source_nick+ '->' + target_nick + ': ' + msg), c_id)
78 game.io.send('CHAT ' + quote(source_nick+ '->' + target_nick + ': ' + msg), connection_id)
80 raise GameError('target user offline')
81 raise GameError('can only query with registered nicknames')
82 cmd_QUERY.argtypes = 'string string'
84 def cmd_PING(game, connection_id):
85 game.io.send('PONG', connection_id)
86 cmd_PING.argtypes = ''
88 def cmd_TURN(game, n):
90 cmd_TURN.argtypes = 'int:nonneg'
92 def cmd_ANNOTATE(game, yx, msg, pw, connection_id):
93 player = game.get_thing(game.sessions[connection_id], False)
94 if player.fov_stencil[yx] == '.':
95 raise GameError('cannot annotate tile outside field of view')
96 if not game.can_do_tile_with_pw(yx, pw):
97 raise GameError('wrong password for tile')
99 if yx in game.annotations:
100 del game.annotations[yx]
102 game.annotations[yx] = msg
104 cmd_ANNOTATE.argtypes = 'yx_tuple:nonneg string string'
106 def cmd_PORTAL(game, yx, msg, pw, connection_id):
107 player = game.get_thing(game.sessions[connection_id], False)
108 if player.fov_stencil[yx] == '.':
109 raise GameError('cannot edit portal on tile outside field of view')
110 if not game.can_do_tile_with_pw(yx, pw):
111 raise GameError('wrong password for tile')
113 if yx in game.portals:
116 game.portals[yx] = msg
118 cmd_PORTAL.argtypes = 'yx_tuple:nonneg string string'
120 def cmd_GOD_ANNOTATE(game, yx, msg):
121 game.annotations[yx] = msg
123 cmd_GOD_ANNOTATE.argtypes = 'yx_tuple:nonneg string'
125 def cmd_GOD_PORTAL(game, yx, msg):
126 game.portals[yx] = msg
128 cmd_GOD_PORTAL.argtypes = 'yx_tuple:nonneg string'
130 def cmd_GET_ANNOTATION(game, yx, connection_id):
131 player = game.get_thing(game.sessions[connection_id], False)
132 annotation = '(unknown)';
133 if player.fov_stencil[yx] == '.':
134 annotation = '(none)';
135 if yx in game.annotations:
136 annotation = game.annotations[yx]
137 game.io.send('ANNOTATION %s %s' % (yx, quote(annotation)))
138 cmd_GET_ANNOTATION.argtypes = 'yx_tuple:nonneg'
140 def cmd_MAP_LINE(game, y, line):
141 game.map.set_line(y, line)
142 cmd_MAP_LINE.argtypes = 'int:nonneg string'
144 def cmd_MAP(game, geometry, size):
145 map_geometry_class = globals()['MapGeometry' + geometry]
146 game.new_world(map_geometry_class(size))
147 cmd_MAP.argtypes = 'string:map_geometry yx_tuple:pos'
149 def cmd_MAP_CONTROL_LINE(game, y, line):
150 game.map_control.set_line(y, line)
151 cmd_MAP_CONTROL_LINE.argtypes = 'int:nonneg string'
153 def cmd_MAP_CONTROL_PW(game, tile_class, password):
154 game.map_control_passwords[tile_class] = password
155 cmd_MAP_CONTROL_PW.argtypes = 'char string'