10 """Fill IO files DB with proper file( path)s. Write process IO test string.
12 Ensure IO files directory at server/. Remove any old input file if found.
13 Set up new input file for reading, and new output file for writing. Start
14 output file with process hash line of format PID + " " + floated UNIX time
15 (io_db["teststring"]). Raise SystemExit if file is found at path of either
16 record or save file plus io_db["tmp_suffix"].
18 def detect_atomic_leftover(path, tmp_suffix):
19 path_tmp = path + tmp_suffix
20 msg = "Found file '" + path_tmp + "' that may be a leftover from an " \
21 "aborted previous attempt to write '" + path + "'. Aborting " \
22 "until matter is resolved by removing it from its current path."
23 if os.access(path_tmp, os.F_OK):
25 io_db["teststring"] = str(os.getpid()) + " " + str(time.time())
26 os.makedirs(io_db["path_server"], exist_ok=True)
27 io_db["file_out"] = open(io_db["path_out"], "w")
28 io_db["file_out"].write(io_db["teststring"] + "\n")
29 io_db["file_out"].flush()
30 if os.access(io_db["path_in"], os.F_OK):
31 os.remove(io_db["path_in"])
32 io_db["file_in"] = open(io_db["path_in"], "w")
33 io_db["file_in"].close()
34 io_db["file_in"] = open(io_db["path_in"], "r")
35 detect_atomic_leftover(io_db["path_save"], io_db["tmp_suffix"])
36 detect_atomic_leftover(io_db["path_record"], io_db["tmp_suffix"])
39 def cleanup_server_io():
40 """Close and (if io_db["kicked_by_rival"] false) remove files in io_db."""
41 def helper(file_key, path_key):
43 io_db[file_key].close()
44 if not io_db["kicked_by_rival"] \
45 and os.access(io_db[path_key], os.F_OK):
46 os.remove(io_db[path_key])
47 helper("file_out", "path_out")
48 helper("file_in", "path_in")
49 helper("file_worldstate", "path_worldstate")
50 if "file_record" in io_db:
51 io_db["file_record"].close()
54 def obey(command, prefix, replay=False, do_record=False):
55 """Call function from commands_db mapped to command's first token.
57 Tokenize command string with shlex.split(comments=True). If replay is set,
58 a non-meta command from the commands_db merely triggers obey() on the next
59 command from the records file. If not, non-meta commands set
60 io_db["worldstate_updateable"] to world_db["WORLD_EXISTS"], and, if
61 do_record is set, are recorded via record(), and save_world() is called.
62 The prefix string is inserted into the server's input message between its
63 beginning 'input ' & ':'. All activity is preceded by a server_test() call.
66 print("input " + prefix + ": " + command)
68 tokens = shlex.split(command, comments=True)
69 except ValueError as err:
70 print("Can't tokenize command string: " + str(err) + ".")
72 if len(tokens) > 0 and tokens[0] in commands_db \
73 and len(tokens) == commands_db[tokens[0]][0] + 1:
74 if commands_db[tokens[0]][1]:
75 commands_db[tokens[0]][2](*tokens[1:])
77 print("Due to replay mode, reading command as 'go on in record'.")
78 line = io_db["file_record"].readline()
80 obey(line.rstrip(), io_db["file_record"].prefix
81 + str(io_db["file_record"].line_n))
82 io_db["file_record"].line_n = io_db["file_record"].line_n + 1
84 print("Reached end of record file.")
86 commands_db[tokens[0]][2](*tokens[1:])
90 io_db["worldstate_updateable"] = world_db["WORLD_ACTIVE"]
91 elif 0 != len(tokens):
92 print("Invalid command/argument, or bad number of tokens.")
95 def atomic_write(path, text, do_append=False):
96 """Atomic write of text to file at path, appended if do_append is set."""
97 path_tmp = path + io_db["tmp_suffix"]
101 if os.access(path, os.F_OK):
102 shutil.copyfile(path, path_tmp)
103 file = open(path_tmp, mode)
106 os.fsync(file.fileno())
108 if os.access(path, os.F_OK):
110 os.rename(path_tmp, path)
114 """Append command string plus newline to record file. (Atomic.)"""
115 # This misses some optimizations from the original record(), namely only
116 # finishing the atomic write with expensive flush() and fsync() every 15
117 # seconds unless explicitely forced. Implement as needed.
118 atomic_write(io_db["path_record"], command + "\n", do_append=True)
122 """Save all commands needed to reconstruct current world state."""
123 # TODO: Misses same optimizations as record() from the original record().
126 string = string.replace("\u005C", '\u005C\u005C')
127 return '"' + string.replace('"', '\u005C"') + '"'
132 if world_db["Things"][id][key]:
133 rmap = world_db["Things"][id][key]
134 length = world_db["MAP_LENGTH"]
135 for i in range(length):
136 line = rmap[i * length:(i * length) + length].decode()
137 string = string + key + " " + str(i) + quote(line) + "\n"
143 for memthing in world_db["Things"][id]["T_MEMTHING"]:
144 string = string + "T_MEMTHING " + str(memthing[0]) + " " + \
145 str(memthing[1]) + " " + str(memthing[2]) + "\n"
148 def helper(category, id_string, special_keys={}):
150 for id in world_db[category]:
151 string = string + id_string + " " + str(id) + "\n"
152 for key in world_db[category][id]:
153 if not key in special_keys:
154 x = world_db[category][id][key]
155 argument = quote(x) if str == type(x) else str(x)
156 string = string + key + " " + argument + "\n"
157 elif special_keys[key]:
158 string = string + special_keys[key](id)
163 if dict != type(world_db[key]):
164 string = string + key + " " + str(world_db[key]) + "\n"
165 string = string + helper("ThingActions", "TA_ID")
166 string = string + helper("ThingTypes", "TT_ID", {"TT_CORPSE_ID": False})
167 for id in world_db["ThingTypes"]:
168 string = string + "TT_ID " + str(id) + "\n" + "TT_CORPSE_ID " + \
169 str(world_db["ThingTypes"][id]["TT_CORPSE_ID"]) + "\n"
170 string = string + helper("Things", "T_ID",
171 {"T_CARRIES": False, "carried": False,
172 "T_MEMMAP": mapsetter("T_MEMMAP"),
173 "T_MEMTHING": memthing,
174 "T_MEMDEPTHMAP": mapsetter("T_MEMDEPTHMAP")})
175 for id in world_db["Things"]:
176 if [] != world_db["Things"][id]["T_CARRIES"]:
177 string = string + "T_ID " + str(id) + "\n"
178 for carried_id in world_db["Things"][id]["T_CARRIES"]:
179 string = string + "T_CARRIES " + str(carried_id) + "\n"
180 string = string + "WORLD_ACTIVE " + str(world_db["WORLD_ACTIVE"])
181 atomic_write(io_db["path_save"], string)
184 def obey_lines_in_file(path, name, do_record=False):
185 """Call obey() on each line of path's file, use name in input prefix."""
186 file = open(path, "r")
188 for line in file.readlines():
189 obey(line.rstrip(), name + "file line " + str(line_n),
195 def parse_command_line_arguments():
196 """Return settings values read from command line arguments."""
197 parser = argparse.ArgumentParser()
198 parser.add_argument('-s', nargs='?', type=int, dest='replay', const=1,
200 opts, unknown = parser.parse_known_args()
205 """Ensure valid server out file belonging to current process.
207 This is done by comparing io_db["teststring"] to what's found at the start
208 of the current file at io_db["path_out"]. On failure, set
209 io_db["kicked_by_rival"] and raise SystemExit.
211 if not os.access(io_db["path_out"], os.F_OK):
212 raise SystemExit("Server output file has disappeared.")
213 file = open(io_db["path_out"], "r")
214 test = file.readline().rstrip("\n")
216 if test != io_db["teststring"]:
217 io_db["kicked_by_rival"] = True
218 msg = "Server test string in server output file does not match. This" \
219 " indicates that the current server process has been " \
220 "superseded by another one."
221 raise SystemExit(msg)
225 """Return next newline-delimited command from server in file.
227 Keep building return string until a newline is encountered. Pause between
228 unsuccessful reads, and after too much waiting, run server_test().
235 add = io_db["file_in"].readline()
237 command = command + add
238 if len(command) > 0 and "\n" == command[-1]:
239 command = command[:-1]
242 time.sleep(wait_on_fail)
243 if now + max_wait < time.time():
249 def try_worldstate_update():
250 """Write worldstate file if io_db["worldstate_updateable"] is set."""
251 if io_db["worldstate_updateable"]:
253 if [] == world_db["Things"][0]["T_CARRIES"]:
254 inventory = "(none)\n"
256 for id in world_db["Things"][0]["T_CARRIES"]:
257 type_id = world_db["Things"][id]["T_TYPE"]
258 name = world_db["ThingTypes"][type_id]["TT_NAME"]
259 inventory = inventory + name + "\n"
260 string = str(world_db["TURN"]) + "\n" + \
261 str(world_db["Things"][0]["T_LIFEPOINTS"]) + "\n" + \
262 str(world_db["Things"][0]["T_SATIATION"]) + "\n" + \
263 inventory + "%\n" + \
264 str(world_db["Things"][0]["T_POSY"]) + "\n" + \
265 str(world_db["Things"][0]["T_POSX"]) + "\n" + \
266 str(world_db["MAP_LENGTH"]) + "\n"
267 length = world_db["MAP_LENGTH"]
268 for i in range(length):
269 line = world_db["MAP"][i * length:(i * length) + length].decode()
270 string = string + line + "\n"
271 # TODO: no proper user-subjective map
272 atomic_write(io_db["path_worldstate"], string)
273 io_db["file_out"].write("WORLD_UPDATED\n")
274 io_db["file_out"].flush()
275 os.fsync(io_db["file_out"])
276 io_db["worldstate_updateable"] = False
280 """Replay game from record file.
282 Use opts.replay as breakpoint turn to which to replay automatically before
283 switching to manual input by non-meta commands in server input file
284 triggering further reads of record file. Ensure opts.replay is at least 1.
285 Run try_worldstate_update() before each interactive obey()/read_command().
289 print("Replay mode. Auto-replaying up to turn " + str(opts.replay) +
290 " (if so late a turn is to be found).")
291 if not os.access(io_db["path_record"], os.F_OK):
292 raise SystemExit("No record file found to replay.")
293 io_db["file_record"] = open(io_db["path_record"], "r")
294 io_db["file_record"].prefix = "record file line "
295 io_db["file_record"].line_n = 1
296 while world_db["TURN"] < opts.replay:
297 line = io_db["file_record"].readline()
300 obey(line.rstrip(), io_db["file_record"].prefix
301 + str(io_db["file_record"].line_n))
302 io_db["file_record"].line_n = io_db["file_record"].line_n + 1
304 try_worldstate_update()
305 obey(read_command(), "in file", replay=True)
309 """Play game by server input file commands. Before, load save file found.
311 If no save file is found, a new world is generated from the commands in the
312 world config plus a 'MAKE WORLD [current Unix timestamp]'. Record this
313 command and all that follow via the server input file. Run
314 try_worldstate_update() before each interactive obey()/read_command().
316 if os.access(io_db["path_save"], os.F_OK):
317 obey_lines_in_file(io_db["path_save"], "save")
319 if not os.access(io_db["path_worldconf"], os.F_OK):
320 msg = "No world config file from which to start a new world."
321 raise SystemExit(msg)
322 obey_lines_in_file(io_db["path_worldconf"], "world config ",
324 obey("MAKE_WORLD " + str(int(time.time())), "in file", do_record=True)
326 try_worldstate_update()
327 obey(read_command(), "in file", do_record=True)
332 world_db["MAP"] = bytearray(b'.' * (world_db["MAP_LENGTH"] ** 2))
335 def set_world_inactive():
336 """Set world_db["WORLD_ACTIVE"] to 0 and remove worldstate file."""
338 if os.access(io_db["path_worldstate"], os.F_OK):
339 os.remove(io_db["path_worldstate"])
340 world_db["WORLD_ACTIVE"] = 0
343 def integer_test(val_string, min, max):
344 """Return val_string if possible integer >= min and <= max, else None."""
346 val = int(val_string)
347 if val < min or val > max:
351 print("Ignoring: Please use integer >= " + str(min) + " and <= " +
356 def setter(category, key, min, max):
357 """Build setter for world_db([category + "s"][id])[key] to >=min/<=max."""
360 val = integer_test(val_string, min, max)
364 if category == "Thing":
365 id_store = command_tid
366 decorator = test_Thing_id
367 elif category == "ThingType":
368 id_store = command_ttid
369 decorator = test_ThingType_id
370 elif category == "ThingAction":
371 id_store = command_taid
372 decorator = test_ThingAction_id
376 val = integer_test(val_string, min, max)
378 world_db[category + "s"][id_store.id][key] = val
382 def id_setter(id, category, id_store=False, start_at_1=False):
383 """Set ID of object of category to manipulate ID unused? Create new one.
385 The ID is stored as id_store.id (if id_store is set). If the integer of the
386 input is valid (if start_at_1, >= 0 and <= 255, else >= -32768 and <=
387 32767), but <0 or (if start_at_1) <1, calculate new ID: lowest unused ID
388 >=0 or (if start_at_1) >= 1, and <= 255. None is always returned when no
389 new object is created, otherwise the new object's ID.
391 min = 0 if start_at_1 else -32768
392 max = 255 if start_at_1 else 32767
394 id = integer_test(id, min, max)
396 if id in world_db[category]:
401 if (start_at_1 and 0 == id) \
402 or ((not start_at_1) and (id < 0 or id > 255)):
406 if id not in world_db[category]:
410 "No unused ID available to add to ID list.")
418 """Send PONG line to server output file."""
419 io_db["file_out"].write("PONG\n")
420 io_db["file_out"].flush()
421 os.fsync(io_db["file_out"].fileno())
425 """Abort server process."""
426 raise SystemExit("received QUIT command")
429 def command_thingshere(y, x):
431 print("Ignoring not-yet implemented THINGS_HERE command.")
434 def command_seedmap(seed_string):
435 """Set world_db["SEED_MAP"] to int(seed_string), then (re-)make map."""
436 setter(None, "SEED_MAP", 0, 4294967295)(seed_string)
440 def command_makeworld(seed_string):
442 setter(None, "SEED_RANDOMNESS", 0, 4294967295)(seed_string)
443 player_will_be_generated = False
444 playertype = world_db["PLAYER_TYPE"]
445 for ThingType in world_db["ThingTypes"]:
446 if playertype == ThingType:
447 if 0 < world_db["ThingTypes"][ThingType]["TT_START_NUMBER"]:
448 player_will_be_generated = True
450 if not player_will_be_generated:
451 print("Ignoring beyond SEED_MAP: " +
452 "No player type with start number >0 defined.")
455 for ThingAction in world_db["ThingActions"]:
456 if "wait" == world_db["ThingActions"][ThingAction]["TA_NAME"]:
459 print("Ignoring beyond SEED_MAP: " +
460 "No thing action with name 'wait' defined.")
462 setter(None, "SEED_MAP", 0, 4294967295)(seed_string)
463 world_db["Things"] = {}
465 world_db["WORLD_ACTIVE"] = 1
467 for i in range(world_db["ThingTypes"][playertype]["TT_START_NUMBER"]):
468 world_db["Things"][id_setter(-1, "Things")] = {
469 "T_LIFEPOINTS": world_db["ThingTypes"][playertype]["TT_LIFEPOINTS"],
470 "T_TYPE": playertype,
471 "T_POSY": 0, # randomize safely
472 "T_POSX": 0, # randomize safely
481 "T_MEMDEPTHMAP": False
484 # TODO: Generate things (player first, with updated memory)
485 atomic_write(io_db["path_out"], "NEW_WORLD\n", do_append=True)
488 def command_maplength(maplength_string):
491 # TODO: remove map (is this necessary? no memory management trouble …)
492 world_db["Things"] = {}
493 setter(None, "MAP_LENGTH", 1, 256)(maplength_string)
496 def command_worldactive(worldactive_string):
498 val = integer_test(worldactive_string, 0, 1)
500 if 0 != world_db["WORLD_ACTIVE"]:
504 print("World already active.")
505 elif 0 == world_db["WORLD_ACTIVE"]:
507 for ThingAction in world_db["ThingActions"]:
508 if "wait" == world_db["ThingActions"][ThingAction]["TA_NAME"]:
511 player_exists = False
512 for Thing in world_db["Things"]:
516 map_exists = "MAP" in world_db
517 if wait_exists and player_exists and map_exists:
518 # TODO: rebuild all things' FOVs, map memories
519 world_db["WORLD_ACTIVE"] = 1
522 def test_for_id_maker(object, category):
523 """Return decorator testing for object having "id" attribute."""
526 if hasattr(object, "id"):
529 print("Ignoring: No " + category +
530 " defined to manipulate yet.")
535 def command_tid(id_string):
536 """Set ID of Thing to manipulate. ID unused? Create new one.
538 Default new Thing's type to the first available ThingType, others: zero.
540 id = id_setter(id_string, "Things", command_tid)
542 if world_db["ThingTypes"] == {}:
543 print("Ignoring: No ThingType to settle new Thing in.")
545 world_db["Things"][id] = {
551 "T_TYPE": list(world_db["ThingTypes"].keys())[0],
558 "T_MEMDEPTHMAP": False
562 test_Thing_id = test_for_id_maker(command_tid, "Thing")
566 def command_tcommand(str_int):
567 """Set T_COMMAND of selected Thing."""
568 val = integer_test(str_int, 0, 255)
570 if 0 == val or val in world_db["ThingActions"]:
571 world_db["Things"][command_tid.id]["T_COMMAND"] = val
573 print("Ignoring: ThingAction ID belongs to no known ThingAction.")
577 def command_ttype(str_int):
578 """Set T_TYPE of selected Thing."""
579 val = integer_test(str_int, 0, 255)
581 if val in world_db["ThingTypes"]:
582 world_db["Things"][command_tid.id]["T_TYPE"] = val
584 print("Ignoring: ThingType ID belongs to no known ThingType.")
588 def command_tcarries(str_int):
589 """Append int(str_int) to T_CARRIES of selected Thing.
591 The ID int(str_int) must not be of the selected Thing, and must belong to a
592 Thing with unset "carried" flag. Its "carried" flag will be set on owning.
594 val = integer_test(str_int, 0, 255)
596 if val == command_tid.id:
597 print("Ignoring: Thing cannot carry itself.")
598 elif val in world_db["Things"] \
599 and not world_db["Things"][val]["carried"]:
600 world_db["Things"][command_tid.id]["T_CARRIES"].append(val)
601 world_db["Things"][val]["carried"] = True
603 print("Ignoring: Thing not available for carrying.")
604 # Note that the whole carrying structure is different from the C version:
605 # Carried-ness is marked by a "carried" flag, not by Things containing
610 def command_tmemthing(str_t, str_y, str_x):
611 """Add (int(str_t), int(str_y), int(str_x)) to selected Thing's T_MEMTHING.
613 The type must fit to an existing ThingType, and the position into the map.
615 type = integer_test(str_t, 0, 255)
616 posy = integer_test(str_y, 0, 255)
617 posx = integer_test(str_x, 0, 255)
618 if None != type and None != posy and None != posx:
619 if type not in world_db["ThingTypes"] \
620 or posy >= world_db["MAP_LENGTH"] or posx >= world_db["MAP_LENGTH"]:
621 print("Ignoring: Illegal value for thing type or position.")
623 memthing = (type, posy, posx)
624 world_db["Things"][command_tid.id]["T_MEMTHING"].append(memthing)
627 def setter_map(maptype):
628 """Set selected Thing's map of maptype's int(str_int)-th line to mapline.
630 If Thing has no map of maptype yet, initialize it with ' ' bytes first.
633 def helper(str_int, mapline):
634 val = integer_test(str_int, 0, 255)
636 if val >= world_db["MAP_LENGTH"]:
637 print("Illegal value for map line number.")
638 elif len(mapline) != world_db["MAP_LENGTH"]:
639 print("Map line length is unequal map width.")
641 length = world_db["MAP_LENGTH"]
643 if not world_db["Things"][command_tid.id][maptype]:
644 rmap = bytearray(b' ' * (length ** 2))
646 rmap = world_db["Things"][command_tid.id][maptype]
647 rmap[val * length:(val * length) + length] = mapline.encode()
648 world_db["Things"][command_tid.id][maptype] = rmap
652 def setter_tpos(axis):
653 """Generate setter for T_POSX or T_POSY of selected Thing."""
656 val = integer_test(str_int, 0, 255)
658 if val < world_db["MAP_LENGTH"]:
659 world_db["Things"][command_tid.id]["T_POS" + axis] = val
660 # TODO: Delete Thing's FOV, and rebuild it if world is active.
662 print("Ignoring: Position is outside of map.")
666 def command_ttid(id_string):
667 """Set ID of ThingType to manipulate. ID unused? Create new one.
669 Default new ThingType's TT_SYMBOL to "?", TT_CORPSE_ID to self, others: 0.
671 id = id_setter(id_string, "ThingTypes", command_ttid)
673 world_db["ThingTypes"][id] = {
678 "TT_START_NUMBER": 0,
684 test_ThingType_id = test_for_id_maker(command_ttid, "ThingType")
688 def command_ttname(name):
689 """Set TT_NAME of selected ThingType."""
690 world_db["ThingTypes"][command_ttid.id]["TT_NAME"] = name
694 def command_ttsymbol(char):
695 """Set TT_SYMBOL of selected ThingType. """
697 world_db["ThingTypes"][command_ttid.id]["TT_SYMBOL"] = char
699 print("Ignoring: Argument must be single character.")
703 def command_ttcorpseid(str_int):
704 """Set TT_CORPSE_ID of selected ThingType."""
705 val = integer_test(str_int, 0, 255)
707 if val in world_db["ThingTypes"]:
708 world_db["ThingTypes"][command_ttid.id]["TT_CORPSE_ID"] = val
710 print("Ignoring: Corpse ID belongs to no known ThignType.")
713 def command_taid(id_string):
714 """Set ID of ThingAction to manipulate. ID unused? Create new one.
716 Default new ThingAction's TA_EFFORT to 1, its TA_NAME to "wait".
718 id = id_setter(id_string, "ThingActions", command_taid, True)
720 world_db["ThingActions"][id] = {
726 test_ThingAction_id = test_for_id_maker(command_taid, "ThingAction")
730 def command_taname(name):
731 """Set TA_NAME of selected ThingAction.
733 The name must match a valid thing action function. If after the name
734 setting no ThingAction with name "wait" remains, call set_world_inactive().
736 if name == "wait" or name == "move" or name == "use" or name == "drop" \
737 or name == "pick_up":
738 world_db["ThingActions"][command_taid.id]["TA_NAME"] = name
739 if 1 == world_db["WORLD_ACTIVE"]:
741 for id in world_db["ThingActions"]:
742 if "wait" == world_db["ThingActions"][id]["TA_NAME"]:
748 print("Ignoring: Invalid action name.")
749 # In contrast to the original,naming won't map a function to a ThingAction.
752 """Commands database.
754 Map command start tokens to ([0]) number of expected command arguments, ([1])
755 the command's meta-ness (i.e. is it to be written to the record file, is it to
756 be ignored in replay mode if read from server input file), and ([2]) a function
760 "QUIT": (0, True, command_quit),
761 "PING": (0, True, command_ping),
762 "THINGS_HERE": (2, True, command_thingshere),
763 "MAKE_WORLD": (1, False, command_makeworld),
764 "SEED_MAP": (1, False, command_seedmap),
765 "SEED_RANDOMNESS": (1, False, setter(None, "SEED_RANDOMNESS",
767 "TURN": (1, False, setter(None, "TURN", 0, 65535)),
768 "PLAYER_TYPE": (1, False, setter(None, "PLAYER_TYPE", 0, 255)),
769 "MAP_LENGTH": (1, False, command_maplength),
770 "WORLD_ACTIVE": (1, False, command_worldactive),
771 "TA_ID": (1, False, command_taid),
772 "TA_EFFORT": (1, False, setter("ThingAction", "TA_EFFORT", 0, 255)),
773 "TA_NAME": (1, False, command_taname),
774 "TT_ID": (1, False, command_ttid),
775 "TT_NAME": (1, False, command_ttname),
776 "TT_SYMBOL": (1, False, command_ttsymbol),
777 "TT_CORPSE_ID": (1, False, command_ttcorpseid),
778 "TT_CONSUMABLE": (1, False, setter("ThingType", "TT_CONSUMABLE",
780 "TT_START_NUMBER": (1, False, setter("ThingType", "TT_START_NUMBER",
782 "TT_PROLIFERATE": (1, False, setter("ThingType", "TT_PROLIFERATE",
784 "TT_LIFEPOINTS": (1, False, setter("ThingType", "TT_LIFEPOINTS", 0, 255)),
785 "T_ID": (1, False, command_tid),
786 "T_ARGUMENT": (1, False, setter("Thing", "T_ARGUMENT", 0, 255)),
787 "T_PROGRESS": (1, False, setter("Thing", "T_PROGRESS", 0, 255)),
788 "T_LIFEPOINTS": (1, False, setter("Thing", "T_LIFEPOINTS", 0, 255)),
789 "T_SATIATION": (1, False, setter("Thing", "T_SATIATION", -32768, 32767)),
790 "T_COMMAND": (1, False, command_tcommand),
791 "T_TYPE": (1, False, command_ttype),
792 "T_CARRIES": (1, False, command_tcarries),
793 "T_MEMMAP": (2, False, setter_map("T_MEMMAP")),
794 "T_MEMDEPTHMAP": (2, False, setter_map("T_MEMDEPTHMAP")),
795 "T_MEMTHING": (3, False, command_tmemthing),
796 "T_POSY": (1, False, setter_tpos("Y")),
797 "T_POSX": (1, False, setter_tpos("X")),
801 """World state database. With sane default values."""
805 "SEED_RANDOMNESS": 0,
815 """File IO database."""
818 "path_record": "record",
819 "path_worldconf": "confserver/world",
820 "path_server": "server/",
821 "path_in": "server/in",
822 "path_out": "server/out",
823 "path_worldstate": "server/worldstate",
824 "tmp_suffix": "_tmp",
825 "kicked_by_rival": False,
826 "worldstate_updateable": False
831 opts = parse_command_line_arguments()
833 # print("DUMMY: Run game.")
834 if None != opts.replay:
838 except SystemExit as exit:
839 print("ABORTING: " + exit.args[0])
841 print("SOMETHING WENT WRONG IN UNEXPECTED WAYS")
845 # print("DUMMY: (Clean up C heap.)")