3 * This file is part of PlomRogue. PlomRogue is licensed under the GPL version 3
4 * or any later version. For details on its copyright, license, and warranties,
5 * see the file NOTICE in the root directory of the PlomRogue source package.
8 #define _POSIX_C_SOURCE 1 /* PIPE_BUF */
10 #include <limits.h> /* PIPE_BUF */
11 #include <ncurses.h> /* halfdelay(), getch() */
12 #include <stddef.h> /* NULL */
13 #include <stdint.h> /* uint8_t, uint16_t, uint32_t, UINT32_MAX */
14 #include <stdio.h> /* FILE, sprintf(), fseek(), fflush() */
15 #include <string.h> /* strcmp(), strlen(), memcpy() */
16 #include <stdlib.h> /* free(), atoi() */
17 #include <sys/stat.h> /* stat() */
18 #include <sys/types.h> /* time_t */
19 #include <time.h> /* time() */
20 #include <unistd.h> /* access() */
21 #include "../common/try_malloc.h" /* try_malloc() */
22 #include "../common/rexit.h" /* exit_trouble(), exit_err() */
23 #include "../common/readwrite.h" /* try_fopen(), try_fclose(), try_fgets(),
24 * try_fgetc(), textfile_width(), try_fputc(),
25 * read_file_into_queue(),
26 * get_message_from_queue(),
28 #include "../common/yx_uint8.h" /* yx_uint8 */
29 #include "control.h" /* try_key() */
30 #include "map.h" /* query_mapcell() */
31 #include "windows.h" /* Win, reset_windows_on_winch(), draw_all_wins(),
34 #include "world.h" /* world global */
38 /* Read next lines of "file" up to (and excluding) a line "%\n" into the
39 * world.player_inventory string.
41 static void read_inventory(char * read_buf, uint32_t linemax, FILE * file);
43 /* Read the next characters in "file" into "map". In detail: Read
44 * world.map.length times world.map.length characters, followed by one ignored
45 * character (that we assume is a newline).
47 static void read_map_cells(FILE * file, char ** map);
49 /* Return value seen by atoi() in next line of "file" when passed to try_fgets()
50 * with the given arguments.
52 static uint16_t read_value_from_line(char * read_buf, uint32_t linemax,
55 /* If the server's worldstate file has changed since the last read_worldstate(),
56 * return a pointer to its file descriptor; else, return NULL.
58 * Two tests are performed to check for a file change. The file's last data
59 * modification time in seconds via stat() is compared against world.last_update
60 * (and if it is changed, world.last_update is re-set to it). If this does not
61 * verify a change, the first bytes of the file are read to compare the game
62 * turn number described therein to the last read turn number in world.turn.
64 * The stat() check is mostly useless, for it only detects file updates once a
65 * second. But the turn check fails if a new world is generated from turn 1 on:
66 * the new world also starts in turn 1, not signifying any world change to the
67 * turn check. The stat() check detects this change with at most 1 second delay.
69 static FILE * changed_worldstate_file(char * path);
71 /* Attempt to read the server's worldstate file as representation of the game
72 * world in a hard-coded serialization format. Returns 1 on success, or 0 if the
73 * out file wasn't read for supposedly not having changed since a last
74 * read_worldstate() call.
76 static uint8_t read_worldstate();
78 /* Poll server for queue input. If no new input, send ping, or, if ping already
79 * sent but unanswered for some time, abort.
81 static void test_and_poll_server();
83 /* If "string", append \n-prefixed "append", else write "append" as "string". */
84 static void nl_append_string(char * append, char ** string);
86 /* Read messages from queue, act on them. */
87 static uint8_t read_queue();
91 static void read_inventory(char * read_buf, uint32_t linemax, FILE * file)
93 char * delimiter = "%\n";
94 free(world.player_inventory);
95 world.player_inventory = NULL; /* Avoids illegal strlen() below. */
98 try_fgets(read_buf, linemax + 1, file, __func__);
99 if (!(strcmp(read_buf, delimiter)))
104 if (world.player_inventory)
106 old_size = strlen(world.player_inventory);
108 int new_size = strlen(read_buf);
109 char * new_inventory = try_malloc(old_size + new_size + 1, __func__);
110 memcpy(new_inventory, world.player_inventory, old_size);
111 int test = sprintf(new_inventory + old_size, "%s", read_buf);
112 exit_trouble(test < 0, __func__, "sprintf");
113 free(world.player_inventory);
114 world.player_inventory = new_inventory;
116 world.player_inventory[strlen(world.player_inventory) - 1] = '\0';
117 world.player_inventory_select = 0;
122 static void read_map_cells(FILE * file, char ** map)
129 *map = try_malloc(world.map.length * world.map.length, __func__);
130 char * map_cells = *map;
132 for (y = 0; y < world.map.length; y++)
134 for (x = 0; x < world.map.length; x++)
136 char c = try_fgetc(file, __func__);
137 map_cells[y * world.map.length + x] = c;
139 try_fgetc(file, __func__);
145 static uint16_t read_value_from_line(char * read_buf, uint32_t linemax,
148 try_fgets(read_buf, linemax + 1, file, __func__);
149 return atoi(read_buf);
154 static FILE * changed_worldstate_file(char * path)
156 struct stat stat_buf;
157 exit_trouble(stat(path, &stat_buf), __func__, "stat");
158 if (stat_buf.st_mtime != world.last_update)
160 world.last_update = stat_buf.st_mtime;
161 return try_fopen(path, "r", __func__);
163 FILE * file = try_fopen(path, "r", __func__);
165 try_fgets(turn_string, 6, file, __func__);
166 if (world.turn == atoi(turn_string))
168 try_fclose(file, __func__);
171 exit_trouble(fseek(file, 0, SEEK_SET), __func__, "fseek");
177 static uint8_t read_worldstate()
179 char * path = "server/worldstate";
180 char * quit_msg = "No worldstate file found to read. Server may be down.";
181 exit_err(access(path, F_OK), quit_msg);
182 FILE * file = changed_worldstate_file(path);
187 uint32_t linemax = textfile_width(file);
188 char * read_buf = try_malloc(linemax + 1, __func__);
189 world.turn = read_value_from_line(read_buf, linemax, file);
190 world.player_lifepoints = read_value_from_line(read_buf, linemax, file);
191 read_inventory(read_buf, linemax, file);
192 world.player_pos.y = read_value_from_line(read_buf, linemax, file);
193 world.player_pos.x = read_value_from_line(read_buf, linemax, file);
194 world.map.length = read_value_from_line(read_buf, linemax, file);
195 read_map_cells(file, &world.map.cells);
196 read_map_cells(file, &world.mem_map);
198 try_fclose(file, __func__);
204 static void test_and_poll_server()
206 static time_t last_server_answer_time = 0;
207 static uint8_t ping_sent = 0;
208 if (read_file_into_queue(world.file_server_out, &world.queue))
210 last_server_answer_time = time(0);
213 time_t now = time(0);
214 if (ping_sent && last_server_answer_time > now - 3) /* Re-set if last */
215 { /* ping was answered */
216 ping_sent = 0; /* with server */
217 return; /* activity. */
219 if (!ping_sent && last_server_answer_time < now - 3)
225 exit_err(last_server_answer_time < now - 6, "Server not answering.");
230 static void nl_append_string(char * append, char ** string)
232 char * err = "too large sizes";
233 exit_trouble(UINT32_MAX < strlen(append), __func__, err);
234 uint32_t new_size = strlen(append);
235 uint32_t old_size = 0;
239 exit_trouble(UINT32_MAX < new_size + strlen(*string), __func__, err);
240 old_size = strlen(*string);
243 char * new_string = try_malloc(old_size + add_nl + new_size + 1, __func__);
244 memcpy(new_string, *string, old_size);
245 char * pattern = add_nl ? "\n%s" : "%s";
246 int test = sprintf(new_string + old_size, pattern, append);
247 exit_trouble(test < 0, __func__, "sprintf");
249 *string = new_string;
254 static uint8_t read_queue()
256 static uint8_t things_here_parsing = 0;
259 while (NULL != (msg = get_message_from_queue(&world.queue)))
261 char * log_prefix = "LOG ";
262 if (!strcmp(msg, "THINGS_HERE START"))
265 things_here_parsing = 1;
266 free(world.things_here);
267 world.things_here = NULL;
269 else if (!strcmp(msg, "THINGS_HERE END"))
271 things_here_parsing = 0;
272 if (!world.things_here)
274 nl_append_string("(none known)", &world.things_here);
277 else if (things_here_parsing)
280 nl_append_string(msg, &world.things_here);
282 else if (!strncmp(msg, log_prefix, strlen(log_prefix)))
285 nl_append_string(msg + strlen(log_prefix), &world.log);
287 else if (!strcmp(msg, "NEW_WORLD"))
293 else if (!strcmp(msg, "WORLD_UPDATED"))
304 extern void send(char * msg)
306 uint32_t msg_size = strlen(msg) + 1;
307 char * err = "send() tried to send message larger than PIPE_BUF bytes.";
308 exit_err(msg_size > PIPE_BUF, err);
309 try_fwrite(msg, strlen(msg), 1, world.file_server_in, __func__);
310 try_fputc('\n', world.file_server_in, __func__);
311 fflush(world.file_server_in);
316 extern char * io_loop()
318 world.halfdelay = 1; /* Ensure server is polled only 10 times */
319 halfdelay(world.halfdelay); /* a second during user inactivity. */
320 uint8_t change_in_client = 0;
323 test_and_poll_server();
326 reset_windows_on_winch();
330 if (change_in_client || read_worldstate() || read_queue())
332 struct Win * win_map = get_win_by_id('m');
333 if (0 == win_map->view) /* So the map window's winconfig views */
334 { /* don't get confused by the centering. */
335 struct yx_uint8 pos=world.look?world.look_pos:world.player_pos;
336 win_map->center.y = pos.y;
337 win_map->center.x = pos.x * 2 + (pos.y % 2);
341 change_in_client = 0;
345 change_in_client = try_key((uint16_t) key);
346 if (2 == change_in_client)
353 return "Sent QUIT to server.";