3 * This file is part of PlomRogue. PlomRogue is licensed under the GPL version 3
4 * or any later version. For details on its copyright, license, and warranties,
5 * see the file NOTICE in the root directory of the PlomRogue source package.
8 #define _POSIX_C_SOURCE 1 /* PIPE_BUF */
10 #include <limits.h> /* PIPE_BUF */
11 #include <ncurses.h> /* halfdelay(), getch() */
12 #include <stddef.h> /* NULL */
13 #include <stdint.h> /* uint8_t, uint16_t, uint32_t */
14 #include <stdio.h> /* FILE, sprintf(), fseek(), fflush() */
15 #include <string.h> /* strcmp(), strlen(), memcpy() */
16 #include <stdlib.h> /* free(), atoi() */
17 #include <sys/stat.h> /* stat() */
18 #include <sys/types.h> /* time_t */
19 #include <time.h> /* time() */
20 #include <unistd.h> /* access() */
21 #include "../common/try_malloc.h" /* try_malloc() */
22 #include "../common/rexit.h" /* exit_trouble(), exit_err() */
23 #include "../common/readwrite.h" /* try_fopen(), try_fclose(), try_fgets(),
24 * try_fgetc(), textfile_width(), try_fputc()
26 #include "control.h" /* try_key() */
27 #include "map.h" /* map_center() */
28 #include "windows.h" /* reset_windows_on_winch(), draw_all_wins() */
29 #include "world.h" /* world global */
33 /* Read next lines of "file" up to (and excluding) a line "%\n" into the
34 * world.player_inventory string.
36 static void read_inventory(char * read_buf, uint32_t linemax, FILE * file);
38 /* Read the next characters in "file" into "map". In detail: Read
39 * world.map.length times world.map.length characters, followed by one ignored
40 * character (that we assume is a newline).
42 static void read_map_cells(FILE * file, char ** map);
44 /* Repeatedly use try_fgets() with given arguments to read the remaining lines
45 * of "file" into the world.log string.
47 static void read_log(char * read_buf, uint32_t linemax, FILE * file);
49 /* Return value seen by atoi() in next line of "file" when passed to try_fgets()
50 * with the given arguments.
52 static uint16_t read_value_from_line(char * read_buf, uint32_t linemax,
55 /* If the server's worldstate file has changed since the last read_world(),
56 * return a pointer to its file descriptor; else, return NULL.
58 * Two tests are performed to check for a file change. The file's last data
59 * modification time in seconds via stat() is compared against world.last_update
60 * (and if it is changed, world.last_update is re-set to it). If this does not
61 * verify a change, the first bytes of the file are read to compare the game
62 * turn number described therein to the last read turn number in world.turn.
64 * The stat() check is mostly useless, for it only detects file updates once a
65 * second. But the turn check fails if a new world is generated from turn 1 on:
66 * the new world also starts in turn 1, not signifying any world change to the
67 * turn check. The stat() check detects this change with at most 1 second delay.
69 static FILE * changed_worldstate_file(char * path);
71 /* Attempt to read the server's worldstate file as representation of the game
72 * world in a hard-coded serialization format. Returns 1 on success and 0 if the
73 * out file wasn't read for supposedly not having changed since a last
76 * map_center() is triggered by either, the first successful read_world() (thus
77 * on client start), or on turn 1 (thus on world start).
79 static uint8_t read_world();
81 /* If "last_server_answer_time" is too old, send a PING to the server; or, if a
82 * previous PING has not sparked any answer after a while, abort the client.
84 static void test_ping_pong(time_t last_server_answer_time);
86 /* Update "last_server_answer_time" if new stuff has been written to the
89 static void test_server_activity(time_t * last_server_answer_time);
93 static void read_inventory(char * read_buf, uint32_t linemax, FILE * file)
95 char * delimiter = "%\n";
96 free(world.player_inventory);
97 world.player_inventory = NULL; /* Avoids illegal strlen() below. */
100 try_fgets(read_buf, linemax + 1, file, __func__);
101 if (!(strcmp(read_buf, delimiter)))
106 if (world.player_inventory)
108 old_size = strlen(world.player_inventory);
110 int new_size = strlen(read_buf);
111 char * new_inventory = try_malloc(old_size + new_size + 1, __func__);
112 memcpy(new_inventory, world.player_inventory, old_size);
113 int test = sprintf(new_inventory + old_size, "%s", read_buf);
114 exit_trouble(test < 0, __func__, "sprintf");
115 free(world.player_inventory);
116 world.player_inventory = new_inventory;
118 world.player_inventory[strlen(world.player_inventory) - 1] = '\0';
119 world.player_inventory_select = 0;
124 static void read_map_cells(FILE * file, char ** map)
131 *map = try_malloc(world.map.length * world.map.length, __func__);
132 char * map_cells = *map;
134 for (y = 0; y < world.map.length; y++)
136 for (x = 0; x < world.map.length; x++)
138 char c = try_fgetc(file, __func__);
139 map_cells[y * world.map.length + x] = c;
141 try_fgetc(file, __func__);
147 static void read_log(char * read_buf, uint32_t linemax, FILE * file)
151 while (try_fgets(read_buf, linemax + 1, file, __func__))
156 old_size = strlen(world.log);
158 int new_size = strlen(read_buf);
159 char * new_log = try_malloc(old_size + new_size + 1, __func__);
160 memcpy(new_log, world.log, old_size);
161 int test = sprintf(new_log + old_size, "%s", read_buf);
162 exit_trouble(test < 0, __func__, "sprintf");
170 static uint16_t read_value_from_line(char * read_buf, uint32_t linemax,
173 try_fgets(read_buf, linemax + 1, file, __func__);
174 return atoi(read_buf);
179 static FILE * changed_worldstate_file(char * path)
181 struct stat stat_buf;
182 exit_trouble(stat(path, &stat_buf), __func__, "stat");
183 if (stat_buf.st_mtime != world.last_update)
185 world.last_update = stat_buf.st_mtime;
186 return try_fopen(path, "r", __func__);
188 FILE * file = try_fopen(path, "r", __func__);
190 try_fgets(turn_string, 6, file, __func__);
191 if (world.turn == atoi(turn_string))
193 try_fclose(file, __func__);
196 exit_trouble(fseek(file, 0, SEEK_SET), __func__, "fseek");
202 static uint8_t read_world()
204 char * path = "server/worldstate";
205 char * quit_msg = "No worldstate file found to read. Server may be down.";
206 static uint8_t first_read = 1;
207 exit_err(access(path, F_OK), quit_msg);
208 FILE * file = changed_worldstate_file(path);
213 uint32_t linemax = textfile_width(file);
214 char * read_buf = try_malloc(linemax + 1, __func__);
215 world.turn = read_value_from_line(read_buf, linemax, file);
216 world.player_lifepoints = read_value_from_line(read_buf, linemax, file);
217 read_inventory(read_buf, linemax, file);
218 world.player_pos.y = read_value_from_line(read_buf, linemax, file);
219 world.player_pos.x = read_value_from_line(read_buf, linemax, file);
220 if (1 == world.turn || first_read)
225 world.map.length = read_value_from_line(read_buf, linemax, file);
226 read_map_cells(file, &world.map.cells);
227 read_map_cells(file, &world.mem_map);
228 read_log(read_buf, linemax, file);
230 try_fclose(file, __func__);
236 static void test_ping_pong(time_t last_server_answer_time)
238 static uint8_t ping_sent = 0;
239 time_t now = time(0);
240 if (ping_sent && last_server_answer_time > now - 3)
244 if (!ping_sent && last_server_answer_time < now - 3)
250 exit_err(last_server_answer_time < now - 6, "Server not answering.");
255 static void test_server_activity(time_t * last_server_answer_time)
257 int test = try_fgetc(world.file_server_out, __func__);
266 while (EOF != (test = try_fgetc(world.file_server_out, __func__)));
267 * last_server_answer_time = time(0);
272 extern void send(char * msg)
274 uint32_t msg_size = strlen(msg) + 1;
275 char * err = "send() tries to send message larger than PIPE_BUF bytes.";
276 exit_err(msg_size > PIPE_BUF, err);
277 try_fwrite(msg, strlen(msg), 1, world.file_server_in, __func__);
278 try_fputc('\n', world.file_server_in, __func__);
279 fflush(world.file_server_in);
284 extern char * io_loop()
286 world.halfdelay = 1; /* Ensures read_world() is only called 10 */
287 halfdelay(world.halfdelay); /* times a second during user inactivity. */
288 uint8_t change_in_client = 0;
289 uint16_t last_focused_turn = world.turn;
290 time_t last_server_answer_time = time(0);
293 test_server_activity(&last_server_answer_time);
294 test_ping_pong(last_server_answer_time);
297 reset_windows_on_winch();
301 if (change_in_client || read_world())
303 if (world.turn != last_focused_turn && world.focus_each_turn)
305 last_focused_turn = world.turn;
310 change_in_client = 0;
314 change_in_client = try_key((uint16_t) key);
315 if (2 == change_in_client)
322 return "Sent QUIT to server.";