--- /dev/null
+struct KeyBinding {
+ char * name;
+ uint16_t key; };
+
+struct KeysWinData {
+ uint16_t max;
+ char edit;
+ uint16_t select; };
+
+void init_keybindings(struct World *);
+void save_keybindings(struct World *);
+uint16_t get_action_key (struct KeyBinding *, char *);
+char * get_keyname(uint16_t);
+void keyswin_mod_key (struct World *, struct WinMeta *);
+void keyswin_move_selection (struct World *, char);