home
·
contact
·
privacy
projects
/
plomrogue
/ blobdiff
commit
grep
author
committer
pickaxe
?
search:
re
summary
|
shortlog
|
log
|
commit
|
commitdiff
|
tree
raw
|
inline
| side by side
Add to TODO.
[plomrogue]
/
TODO
diff --git
a/TODO
b/TODO
index 16d126be2371c5374c1ab8b51ad0f58689f9700a..42a2cadce57959868f3102f020898fb0b00dfdb5 100644
(file)
--- a/
TODO
+++ b/
TODO
@@
-1,28
+1,19
@@
Next planned steps in plomrogue development:
Next planned steps in plomrogue development:
-BOTH SERVER/CLIENT:
-
-- make server and client communicate by specific world state info requests
- in server/out, replacing server/worldstate
-
-- check for return values of *printf()
+IN GENERAL:
--
be more strict and humble when allocating memory from the stack
+-
expand use of hardcoded_strings module(s)
--
may err_line store the processed line internally as it does the line count
+-
use __func__ instead of f_name
-SERVER:
-
-- implement field of view / line of sight and obstacles for those on the map
-
-- is it actually useful to define map object action ids in the config file?
+BOTH SERVER/CLIENT:
-- make shape of map (and diagonal movement penalty) configurable in config file
+- make server and client communicate by specific world state info requests
+ in server/out, replacing server/worldstate
-- for game continuation, replace re-playing of whole record files with loading
- game state snapshots / save files
+SERVER
--
why does an MapObjAct id of 0 fail?
+-
document server commands
CLIENT:
CLIENT:
@@
-30,4
+21,4
@@
CLIENT:
- make log scrollable
- make log scrollable
--
implement server-config-file-like parsing for client-config-files, too
+-
re-work unnecessary complex command / keybinding / server message mapping