+ for yxyx in [self.thing.position] + \
+ list(self.thing.game.map_geometry.get_neighbors_yxyx(
+ self.thing.position).values()):
+ if not self.thing.game.can_do_tile_with_pw(*yxyx, self.args[0]):
+ continue
+ self.thing.game.maps[yxyx[0]][yxyx[1]] = self.thing.game.get_flatland()
+ self.thing.game.record_change(yxyx, 'fov')
+
+
+
+class Task_PICK_UP(Task):
+ argtypes = 'int:pos'
+
+ def check(self):
+ if self.thing.carrying:
+ raise PlayError('already carrying something')
+ to_pick_up = self.thing.game.get_thing(self.args[0])
+ neighbors = self.thing.game.map_geometry.\
+ get_neighbors_yxyx(self.thing.position).values()
+ reach = [self.thing.position] + list(neighbors)
+ if to_pick_up is None:
+ raise PlayError('no such thing exists')
+ elif to_pick_up == self.thing:
+ raise PlayError('cannot pick up oneself')
+ elif to_pick_up.type_ == 'Player':
+ raise PlayError('cannot pick up player')
+ elif to_pick_up.carried:
+ raise PlayError('thing already carried by a player')
+ elif to_pick_up.position not in reach:
+ raise PlayError('thing not in reach')
+ elif not to_pick_up.portable:
+ raise PlayError('thing not portable')
+
+ def do(self):
+ to_pick_up = self.thing.game.get_thing(self.args[0])
+ to_pick_up.position = self.thing.position[:]
+ self.thing.carrying = to_pick_up
+ to_pick_up.carried = True
+ for t in [t for t in self.thing.game.things
+ if t.type_ == 'Crate' and to_pick_up in t.content]:
+ t.remove_from_crate(to_pick_up)
+ self.thing.send_msg('CHAT "You take the item out of the crate."')
+ break
+ self.thing.game.record_change(self.thing.position, 'other')
+
+
+
+class Task_DROP(Task):
+ argtypes = 'string:direction+here'
+
+ def check(self):
+ if not self.thing.carrying:
+ raise PlayError('nothing to drop')
+ target_position = self._get_move_target()
+ targets = [t for t in self.thing.game.things
+ if t.position == target_position
+ and not t == self.thing.carrying]
+ for target in targets:
+ if target.type_ == 'CookieSpawner' and\
+ not self.thing.carrying.cookable:
+ raise PlayError('cannot cook items of this type')
+ elif target.type_ == 'BottleDeposit':
+ if not self.thing.carrying.type_ == 'Bottle':
+ raise PlayError('cannot only put bottle into bottle deposit')
+ if self.thing.carrying.full:
+ raise PlayError('cannot drop full '
+ 'bottle into bottle deposit')
+ elif target.type_ == 'Crate' and\
+ self.thing.carrying.type_ == 'Crate':
+ raise PlayError('cannot put crate into crate')
+
+ def do(self):
+ target_position = self._get_move_target()
+ dropped = self.thing.uncarry()
+ dropped.position = target_position
+ if dropped.type_ == 'Crate':
+ for item in dropped.content:
+ item.position = target_position
+ targets = [t for t in self.thing.game.things
+ if t.position == dropped.position and not t == dropped]
+ for target in targets:
+ if target.type_ == 'CookieSpawner':
+ target.accept(dropped)
+ self.thing.game.remove_thing(dropped)
+ break
+ elif target.type_ == 'BottleDeposit':
+ target.accept()
+ self.thing.game.remove_thing(dropped)
+ break
+ elif target.type_ == 'Crate':
+ target.accept(dropped)
+ self.thing.send_msg('CHAT "You put the item into the crate."')
+ break
+ elif target.type_ == 'HatRemixer':
+ t.accept(dropped)
+ break
+ self.thing.game.record_change(self.thing.position, 'other')
+
+
+
+class Task_DOOR(Task):
+
+ def check(self):
+ action_radius = list(self.thing.game.map_geometry.
+ get_neighbors_yxyx(self.thing.position).values())
+ reachable_doors = [t for t in self.thing.game.things if
+ t.type_ == 'Door' and t.position in action_radius]
+ if len(reachable_doors) == 0:
+ raise PlayError('not standing next to a door to open/close')
+ for door in reachable_doors:
+ if not door.blocks_movement:
+ return
+ if not door.locked:
+ return
+ if self.thing.carrying and self.thing.carrying.type_ == 'DoorKey'\
+ and self.thing.carrying.door == door:
+ return
+ raise PlayError('cannot open locked door without its key')
+
+ def do(self):
+ action_radius = list(self.thing.game.map_geometry.
+ get_neighbors_yxyx(self.thing.position).values())
+ for t in [t for t in self.thing.game.things if
+ t.type_ == 'Door' and t.position in action_radius]:
+ if t.blocks_movement:
+ t.open()
+ else:
+ t.close()
+ if self.thing.carrying and\
+ self.thing.carrying.type_ == 'DoorKey' and\
+ self.thing.carrying.door == t:
+ self.thing.send_msg('CHAT "You lock the door."')
+ t.lock()
+ self.thing.game.record_change(t.position, 'other')
+ self.thing.game.record_change(t.position, 'fov')
+
+
+
+class Task_INTOXICATE(Task):
+
+ def check(self):
+ if self.thing.carrying is None:
+ raise PlayError('carrying nothing to consume')
+ if not self.thing.carrying.consumable:
+ raise PlayError('cannot consume this kind of thing')
+ if self.thing.carrying.type_ == 'Bottle' and\
+ not self.thing.carrying.full:
+ raise PlayError('bottle is empty')
+
+ def do(self):
+ if self.thing.carrying.type_ == 'Bottle':
+ self.thing.carrying.full = False
+ self.thing.carrying.empty()
+ self.thing.send_msg('CHAT "You are drunk now."')
+ self.thing.need_for_toilet += 1
+ self.thing.drunk += 10000
+ self.thing.invalidate('fov')
+ self.thing.game.record_change(self.thing.position, 'other')
+ elif self.thing.carrying.type_ == 'Psychedelic':
+ self.thing.tripping += 10000
+ self.thing.send_msg('CHAT "You start tripping."')
+ self.thing.send_msg('RANDOM_COLORS')
+ eaten = self.thing.uncarry()
+ self.thing.game.remove_thing(eaten)
+ elif self.thing.carrying.type_ == 'Cookie':
+ self.thing.send_msg('CHAT ' + quote('You eat a cookie and gain the ability to draw the following character: "%s"' % self.thing.carrying.thing_char))
+ self.thing.add_cookie_char(self.thing.carrying.thing_char)
+ eaten = self.thing.uncarry()
+ self.thing.game.remove_thing(eaten)
+ elif self.thing.carrying.type_ == 'Stimulant':
+ self.thing.send_msg('CHAT "You feel a flash of energy."')
+ self.thing.energy += 50
+ eaten = self.thing.uncarry()
+ self.thing.game.remove_thing(eaten)
+
+
+
+class Task_COMMAND(Task):
+ argtypes = 'string'
+
+ def check(self):
+ if self.thing.carrying is None:
+ raise PlayError('nothing to command')
+ if not self.thing.carrying.commandable:
+ raise PlayError('cannot command this item type')
+
+ def do(self):
+ reply_lines = self.thing.carrying.interpret(self.args[0])
+ for line in reply_lines:
+ self.thing.send_msg('REPLY ' + quote(line))
+
+
+
+class Task_INSTALL(Task):
+ argtypes = 'string'
+
+ def _get_uninstallables(self):
+ return [t for t in self.thing.game.things
+ if t != self.thing
+ and hasattr(t, 'installable') and t.installable
+ and (not t.portable)
+ and t.position == self.thing.position]
+
+ def check(self):
+ if not self.thing.game.can_do_tile_with_pw(*self.thing.position,
+ self.args[0]):
+ raise GameError('wrong password for tile')
+ if self.thing.carrying:
+ if not hasattr(self.thing.carrying, 'installable')\
+ or not self.thing.carrying.installable:
+ raise PlayError('carried thing not installable')
+ elif len(self._get_uninstallables()) == 0:
+ raise PlayError('nothing to uninstall here')
+
+ def do(self):
+ if self.thing.carrying:
+ t = self.thing.uncarry()
+ t.install()
+ self.thing.send_msg('CHAT "You install the thing you carry."')
+ else:
+ self._get_uninstallables()[0].uninstall()
+ self.thing.send_msg('CHAT "You uninstall the thing here."')
+ self.thing.game.record_change(self.thing.position, 'other')
+
+
+
+class Task_WEAR(Task):
+
+ def check(self):
+ if self.thing.name in self.thing.game.hats:
+ return
+ if not self.thing.carrying:
+ raise PlayError('carrying nothing to wear')
+ if self.thing.name in self.thing.game.hats:
+ raise PlayError('already wearing a hat')
+ if self.thing.carrying.type_ not in {'Hat', 'Bottle'}:
+ raise PlayError('can not wear the kind of thing you hold')
+
+ def do(self):
+ if self.thing.name in self.thing.game.hats:
+ t = self.thing.game.add_thing('Hat', self.thing.position)
+ t.design = self.thing.game.hats[self.thing.name]
+ del self.thing.game.hats[self.thing.name]
+ self.thing.send_msg('CHAT "You drop your hat."')
+ for remixer in [t for t in self.thing.game.things
+ if t.type_ == 'HatRemixer'
+ and t.position == self.thing.position]:
+ remixer.accept(t)
+ break
+ else:
+ if self.thing.carrying.type_ == 'Bottle':
+ self.thing.send_msg('CHAT "Your attempt to wear a bottle on '
+ 'your head fails."')
+ self.thing.carrying.sound('BOTTLE', 'SMASH')
+ elif self.thing.carrying.type_ == 'Hat':
+ self.thing.game.hats[self.thing.name] =\
+ self.thing.carrying.design
+ self.thing.send_msg('CHAT "You put on a hat."')
+ dropped = self.thing.uncarry()
+ self.thing.game.remove_thing(dropped)
+ self.thing.game.record_change(self.thing.position, 'other')
+
+
+
+class Task_SPIN(Task):
+
+ def check(self):
+ if not self.thing.carrying:
+ raise PlayError('holding nothing to spin')
+ if not hasattr(self.thing.carrying, 'spinnable'):
+ raise PlayError('held object not spinnable')
+
+ def do(self):
+ self.thing.carrying.spin()
+ self.thing.send_msg('CHAT "You spin this object."')
+
+
+
+class Task_DANCE(Task):
+
+ def do(self):
+ self.thing.send_msg('CHAT "You dance."')
+ self.thing.dancing += 10
+ self.thing.game.changed = True