if world_data["map_center"][i] * (i + 1) \
< world_data["map_size"] * (i + 1) - win_size[i] / 2:
offset[i] = world_data["map_center"][i] * (i + 1) \
if world_data["map_center"][i] * (i + 1) \
< world_data["map_size"] * (i + 1) - win_size[i] / 2:
offset[i] = world_data["map_center"][i] * (i + 1) \