keyswin_move_selection (&world, 'd');
else if (key == get_action_key(world.keybindings, "keys mod"))
keyswin_mod_key (&world, &win_meta);
keyswin_move_selection (&world, 'd');
else if (key == get_action_key(world.keybindings, "keys mod"))
keyswin_mod_key (&world, &win_meta);