sprintf(text, "%s%d%s%d%s%d",
dsc_turn, world.turn,
dsc_hitpoints, world.player_lifepoints,
sprintf(text, "%s%d%s%d%s%d",
dsc_turn, world.turn,
dsc_hitpoints, world.player_lifepoints,
win->center.y = world.player_inventory_select;
char inventory_copy[strlen(world.player_inventory) + 1];
sprintf(inventory_copy, "%s", world.player_inventory);
win->center.y = world.player_inventory_select;
char inventory_copy[strlen(world.player_inventory) + 1];
sprintf(inventory_copy, "%s", world.player_inventory);