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Server/py: Undummify command_worldactive() (90%), command_maplength().
[plomrogue]
/
src
/
client
/
draw_wins.h
diff --git
a/src/client/draw_wins.h
b/src/client/draw_wins.h
index 4dd30b8d16ec6a991239994fa46ba7fca00576cb..88deb6f399cbe2f5bc07a97216a5835476927e81 100644
(file)
--- a/
src/client/draw_wins.h
+++ b/
src/client/draw_wins.h
@@
-1,4
+1,8
@@
/* src/client/draw_wins.h
/* src/client/draw_wins.h
+ *
+ * This file is part of PlomRogue. PlomRogue is licensed under the GPL version 3
+ * or any later version. For details on its copyright, license, and warranties,
+ * see the file NOTICE in the root directory of the PlomRogue source package.
*
* Routines for drawing the game's windows' contents.
*/
*
* Routines for drawing the game's windows' contents.
*/
@@
-15,7
+19,7
@@
extern void draw_win_log(struct Win * win);
extern void draw_win_map(struct Win * win);
extern void draw_win_info(struct Win * win);
extern void draw_win_inventory(struct Win * win);
extern void draw_win_map(struct Win * win);
extern void draw_win_info(struct Win * win);
extern void draw_win_inventory(struct Win * win);
-extern void draw_win_
available_keybindings
(struct Win * win);
+extern void draw_win_
terrain_stack
(struct Win * win);
extern void draw_win_keybindings_global(struct Win * win);
extern void draw_win_keybindings_winconf_geometry(struct Win * win);
extern void draw_win_keybindings_winconf_keybindings(struct Win * win);
extern void draw_win_keybindings_global(struct Win * win);
extern void draw_win_keybindings_winconf_geometry(struct Win * win);
extern void draw_win_keybindings_winconf_keybindings(struct Win * win);