#include "map_object_actions.h" /* for is_passable(), move_monster() */
#include "map.h" /* for map_scroll(),map_center_player(), Map struct,dir enum */
#include "main.h" /* for World struct */
#include "map_object_actions.h" /* for is_passable(), move_monster() */
#include "map.h" /* for map_scroll(),map_center_player(), Map struct,dir enum */
#include "main.h" /* for World struct */