#include "misc.h"
#include <stdlib.h> /* for calloc(), free() */
#include <string.h> /* for strlen(), strcmp(), memcpy() */
#include "misc.h"
#include <stdlib.h> /* for calloc(), free() */
#include <string.h> /* for strlen(), strcmp(), memcpy() */
#include "windows.h" /* for suspend_win(), append_win(), reset_pad_offset(),
* resize_active_win(), cycle_active_win(),
* shift_active_win(), struct Win, struct WinMeta
#include "windows.h" /* for suspend_win(), append_win(), reset_pad_offset(),
* resize_active_win(), cycle_active_win(),
* shift_active_win(), struct Win, struct WinMeta
err = write_uint32_bigendian(world->seed, file);
err = err | write_uint32_bigendian(world->turn, file);
err = err | write_uint16_bigendian(world->player->pos.y + 1, file);
err = write_uint32_bigendian(world->seed, file);
err = err | write_uint32_bigendian(world->turn, file);
err = err | write_uint16_bigendian(world->player->pos.y + 1, file);
err = err | write_uint8(world->player->hitpoints, file);
err = err | write_map_objects(world, world->monster, file);
err = err | write_map_objects(world, world->item, file);
err = err | write_uint8(world->player->hitpoints, file);
err = err | write_map_objects(world, world->monster, file);
err = err | write_map_objects(world, world->item, file);
-extern unsigned char meta_keys(int key, struct World * world,
- struct WinMeta * win_meta,
- struct Win * win_keys,
- struct Win * win_map,
- struct Win * win_info,
- struct Win * win_log)
+extern uint8_t meta_keys(int key, struct World * world,
+ struct WinMeta * win_meta, struct Win * win_keys,
+ struct Win * win_map, struct Win * win_info,
+ struct Win * win_log)