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Center map on player at game start.
[plomrogue]
/
src
/
rexit.h
diff --git
a/src/rexit.h
b/src/rexit.h
index 459fd29298294dc39ab59fce7a4de4b511684673..4738844b8922984323cb2d284b81769242921e95 100644
(file)
--- a/
src/rexit.h
+++ b/
src/rexit.h
@@
-11,7
+11,6
@@
#include <stdint.h> /* for uint8_t */
struct World;
#include <stdint.h> /* for uint8_t */
struct World;
-struct Map;
@@
-29,8
+28,7
@@
enum cleanup_flag
CLEANUP_MAP_OBJECTS = 0x0020,
CLEANUP_MAP_OBJECT_DEFS = 0x0040,
CLEANUP_WIN_META = 0x0080,
CLEANUP_MAP_OBJECTS = 0x0020,
CLEANUP_MAP_OBJECT_DEFS = 0x0040,
CLEANUP_WIN_META = 0x0080,
- CLEANUP_WINCONFS = 0x0100,
- CLEANUP_WINS = 0x0200
+ CLEANUP_WINCONFS = 0x0100
};
extern void set_cleanup_flag(enum cleanup_flag flag);
};
extern void set_cleanup_flag(enum cleanup_flag flag);