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Server: Refactor writing of field of view to Thing struct.
[plomrogue]
/
src
/
server
/
field_of_view.c
diff --git
a/src/server/field_of_view.c
b/src/server/field_of_view.c
index 1a9acd588654f6d44b523ff18180a2201493fab9..f34885de66d073a771f848c200032d820d8182bc 100644
(file)
--- a/
src/server/field_of_view.c
+++ b/
src/server/field_of_view.c
@@
-327,7
+327,7
@@
static void eval_position(uint16_t dist, uint16_t hex_i, uint8_t * fov_map,
-extern
uint8_t *
build_fov_map(struct Thing * eye)
+extern
void
build_fov_map(struct Thing * eye)
{
uint32_t map_size = world.map.length * world.map.length;
uint8_t * fov_map = try_malloc(map_size, __func__);
{
uint32_t map_size = world.map.length * world.map.length;
uint8_t * fov_map = try_malloc(map_size, __func__);
@@
-363,5
+363,6
@@
extern uint8_t * build_fov_map(struct Thing * eye)
}
mv_yx_in_dir_wrap(0, NULL, 1);
free_angles(shadows);
}
mv_yx_in_dir_wrap(0, NULL, 1);
free_angles(shadows);
- return fov_map;
+ free(eye->fov_map);
+ eye->fov_map = fov_map;
}
}