uint8_t corpse_id; /* type to change thing into upon destruction */
uint8_t lifepoints; /* default start value for thing's .lifepoints */
uint8_t consumable; /* can be eaten if !0, for so much hitpoint win */
uint8_t corpse_id; /* type to change thing into upon destruction */
uint8_t lifepoints; /* default start value for thing's .lifepoints */
uint8_t consumable; /* can be eaten if !0, for so much hitpoint win */