Next planned steps in plomrogue development:
-IN GENERAL:
-
-- expand use of hardcoded_strings module(s)
-
BOTH SERVER/CLIENT:
- make server and client communicate by specific world state info requests
in server/out, replacing server/worldstate
-CLIENT:
-
-- split Available keys window in two (Global keys (maybe drop that, replace it
- by F6 window), Active window's keys)
-
-- re-work unnecessary complex command / keybinding / server message mapping
+SERVER:
-BUILD PROCESS:
+- pythonize Python code
-- erlehmann's redo scripts are not OSX-compliant, see:
- <https://github.com/plomlompom/plomrogue/issues/2>
+- old C code: pythonize, then re-C as needed by performance