--- /dev/null
+from plomrogue.errors import GameError
+#from plomrogue.misc import quote
+from plomrogue.mapping import YX
+
+
+
+class Task:
+ argtypes = ''
+ todo = 3
+
+ def __init__(self, thing, args=()):
+ self.thing = thing
+ self.args = args
+
+ def check(self):
+ pass
+
+
+
+class Task_WAIT(Task):
+ todo = 1
+
+ def do(self):
+ return 'success'
+
+
+
+class Task_MOVE(Task):
+ argtypes = 'string:direction'
+
+ def get_move_target(self):
+ moves = {
+ 'UP': YX(-1, 0),
+ 'DOWN': YX(1, 0),
+ 'LEFT': YX(0, -1),
+ 'RIGHT': YX(0, 1),
+ }
+ return self.thing.position + moves[self.args[0]]
+
+ def check(self):
+ test_pos = self.get_move_target()
+ if test_pos.y < 0 or test_pos.x < 0 or test_pos.y >= 24 or test_pos.x >= 40:
+ raise GameError('would move out of map')
+
+ def do(self):
+ self.thing.position = self.get_move_target()