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Refactor change recording; don't regen FOV on non-FOV changes.
[plomrogue2] / plomrogue / tasks.py
index 537663469392a019d05c5af6ff4ac9571c2b1610..8af4bb957f683227decdcd2f2066a79a766004e5 100644 (file)
@@ -42,9 +42,13 @@ class Task_MOVE(Task):
             raise PlayError('blocked by impassable tile')
 
     def do(self):
-        self.thing.game.record_fov_change(self.thing.position)
+        self.thing.game.record_change(self.thing.position, 'other')
+        if self.thing.blocking:
+            self.thing.game.record_change(self.thing.position, 'fov')
         self.thing.position = self._get_move_target()
-        self.thing.game.record_fov_change(self.thing.position)
+        self.thing.game.record_change(self.thing.position, 'other')
+        if self.thing.blocking:
+            self.thing.game.record_change(self.thing.position, 'fov')
         if self.thing.carrying:
             self.thing.carrying.position = self.thing.position
 
@@ -62,7 +66,7 @@ class Task_WRITE(Task):
         big_yx = self.thing.position[0]
         little_yx = self.thing.position[1]
         self.thing.game.maps[big_yx][little_yx] = self.args[0]
-        self.thing.game.record_fov_change((big_yx, little_yx))
+        self.thing.game.record_change((big_yx, little_yx), 'fov')
 
 
 
@@ -79,7 +83,7 @@ class Task_FLATTEN_SURROUNDINGS(Task):
             if not self.thing.game.can_do_tile_with_pw(*yxyx, self.args[0]):
                 continue
             self.thing.game.maps[yxyx[0]][yxyx[1]] = self.thing.game.get_flatland()
-            self.thing.game.record_fov_change(yxyx)
+            self.thing.game.record_change(yxyx, 'fov')
 
 
 
@@ -111,8 +115,7 @@ class Task_PICK_UP(Task):
         to_pick_up.position = self.thing.position[:]
         self.thing.carrying = to_pick_up
         to_pick_up.carried = True
-        # FIXME: pseudo-FOV-change actually
-        self.thing.game.record_fov_change(self.thing.position)
+        self.thing.game.record_change(self.thing.position, 'other')
 
 
 
@@ -155,8 +158,7 @@ class Task_DROP(Task):
                       and t.position == dropped.position]:
                 t.accept(dropped)
                 break
-        # FIXME: pseudo-FOV-change actually
-        self.thing.game.record_fov_change(self.thing.position)
+        self.thing.game.record_change(self.thing.position, 'other')
 
 
 
@@ -171,7 +173,8 @@ class Task_DOOR(Task):
                 t.open()
             else:
                 t.close()
-            self.thing.game.record_fov_change(t.position)
+            self.thing.game.record_change(t.position, 'other')
+            self.thing.game.record_change(t.position, 'fov')
 
 
 
@@ -193,8 +196,8 @@ class Task_INTOXICATE(Task):
             self.thing.send_msg('RANDOM_COLORS')
             self.thing.send_msg('CHAT "You are drunk now."')
             self.thing.drunk = 10000
-            # FIXME: pseudo-FOV-change actually
-            self.thing.game.record_fov_change(self.thing.position)
+            self.thing.invalidate('fov')
+            self.thing.game.record_change(self.thing.position, 'other')
         elif self.thing.carrying.type_ == 'Cookie':
             self.thing.send_msg('CHAT ' + quote('You eat a cookie and gain the ability to draw the following character: "%s"' % self.thing.carrying.thing_char))
             self.thing.add_cookie_char(self.thing.carrying.thing_char)
@@ -248,8 +251,7 @@ class Task_INSTALL(Task):
         else:
             self._get_uninstallables()[0].uninstall()
             self.thing.send_msg('CHAT "You uninstall the thing here."')
-        # FIXME: pseudo-FOV-change actually
-        self.thing.game.record_fov_change(self.thing.position)
+        self.thing.game.record_change(self.thing.position, 'other')
 
 
 
@@ -287,8 +289,7 @@ class Task_WEAR(Task):
                 self.thing.send_msg('CHAT "You put on a hat."')
             dropped = self.thing.uncarry()
             self.thing.game.remove_thing(dropped)
-        # FIXME: pseudo-FOV-change actually
-        self.thing.game.record_fov_change(self.thing.position)
+        self.thing.game.record_change(self.thing.position, 'other')