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Add auto-mapping / map memory.
[plomrogue] / src / client / cleanup.c
index f060250a85a717f068284cc74e8381dfeac5df77..f4b97bfe6cef34c1aa0bfa721a22675ba48581a7 100644 (file)
@@ -6,7 +6,7 @@
 #include <stdlib.h> /* free() */
 #include "../common/readwrite.h" /* try_fclose() */
 #include "command_db.h" /* free_command_db() */
-#include "misc.h" /* unload_interface_conf() */
+#include "interface_conf.h" /* unload_interface_conf() */
 #include "world.h" /* world global */
 
 
@@ -18,8 +18,8 @@ static uint32_t cleanup_flags = 0x0000;
 
 extern void cleanup()
 {
-    char * f_name = "cleanup()";
     free(world.map.cells);
+    free(world.mem_map);
     free(world.log);
     free(world.player_inventory);
     if (cleanup_flags & CLEANUP_INTERFACE)
@@ -36,11 +36,11 @@ extern void cleanup()
     }
     if (cleanup_flags & CLEANUP_SERVER_IN)
     {
-        try_fclose(world.file_server_in, f_name);
+        try_fclose(world.file_server_in, __func__);
     }
     if (cleanup_flags & CLEANUP_SERVER_OUT)
     {
-        try_fclose(world.file_server_out, f_name);
+        try_fclose(world.file_server_out, __func__);
     }
 }