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Reworked "actors" library as more inclusive "objects_on_map".
[plomrogue] / src / draw_wins.c
index 5b60d81c644e3aae7f2d210026b41f0098db6475..9c538106882c6d5ec1e62aba495f126b63eb7e62 100644 (file)
@@ -6,7 +6,7 @@
 #include "windows.h"
 #include "roguelike.h"
 #include "keybindings.h"
-#include "actors.h"
+#include "objects_on_map.h"
 
 void draw_with_linebreaks (struct Win * win, char * text, uint16_t start_y) {
 // Write text into window content space. Start on row start_y. Fill unused rows with whitespace.