unsigned char hitpoints_start; };
extern void init_map_object_defs (struct World *, char *);
-extern void readwrite_map_objects_dummy (void *, FILE *);
extern void write_map_objects_monsterdata (void *, FILE *);
extern void write_map_objects (void * start, FILE *, void (*) (void *, FILE *) );
extern void read_map_objects_monsterdata (void *, FILE *);