# Abort the script on error.
set -e
+# Don't let any log leftovers from before interfere.
+if [ -e ./log ]
+then
+ rm log
+fi
+
+# Abort if no proper Python version installed.
+test=`command -v python3 | wc -l`
+if [ 1 -gt $test ]
+then
+ echo "FAILURE:"
+ echo "No python3 installed, but it's needed!"
+ exit 1
+fi
+
+# Give helpful message to players that want to start without compiling first.
+if [ ! -e ./libplomrogue.so ]
+then
+ echo 'No ./libplomrogue.so library found. Building …'
+ ./build.sh
+fi
+
# Use shell script's arguments for server and pipe server output to log file.
# This script's wrapper script will read it out on exit.
-./roguelike-server "$@" > log 2>&1 &
-
-echo TEST >> log
+python3 ./roguelike-server "$@" > log 2>&1 &
# Give server some time to start up and exit on error.
sleep 0.01
# Give server some time (max. 10 seconds) to generate its worldstate file.
i=0
-while [ ! -e server/worldstate ] && [ $i -le 1000 ]
+while [ ! -e server_run/worldstate ] && [ $i -le 1000 ]
do
sleep 0.01
i=`expr $i + 1`
done
-if [ ! -e server/worldstate ]
+if [ ! -e server_run/worldstate ]
then
echo "Server failed generating worldstate file within given time limit."
false
# Only start the interface when everything else went well.
kill -0 $! 2> /dev/null
-./roguelike-client
+python3 ./roguelike-client