X-Git-Url: https://plomlompom.com/repos/foo.html?a=blobdiff_plain;ds=inline;f=README.md;h=0fd568fd014bc0de07c83d97335a855938b4c26a;hb=621e33482140c399f883b6e858f45e9c04471729;hp=1a97be61c8b6f374a5980cc12adf5dd7c7b7ba38;hpb=6112f3529abf2083b5ac4dbbaa1da9a4a25f25a4;p=plomrogue2-experiments
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-# plomrogue2-experiments
-preliminary study in mechanisms useful for a new PlomRogue engine
+Preliminary study on mechanisms useful for a new PlomRogue engine
+=================================================================
+
+The old PlomRogue engine in its mechanisms feels quite questionable to me now.
+I have some ideas for a new variant, but I must get acquainted with some
+relevant mechanics and their Python3 implementations first. So this code is just
+some playing around with these.
+
+A new PlomRogue engine should have:
+
+* server-client communication via sockets, on top of some internet protocol
+* the server should be capable of parallel computation
+* maybe use a different library for console interfaces than ncurses â how about
+ *urwid*?
+
+To play around with these mechanics, I create two executables to be run in
+dialogue:
+
+* `./client.py`
+* `./server.py`
+
+See `./requirements.txt` for the dependencies.