X-Git-Url: https://plomlompom.com/repos/foo.html?a=blobdiff_plain;ds=inline;f=TODO;h=414e1550a715709090833998aba408abd5cd8842;hb=7200388374e47f0c4370bd033be9c60247f2a076;hp=db629412ac2703efbc58d65c8cccc24ffa29b451;hpb=c74615b516cd7e44cc1a4005663eed1a373d0f68;p=plomrogue
diff --git a/TODO b/TODO
index db62941..414e155 100644
--- a/TODO
+++ b/TODO
@@ -7,22 +7,21 @@ BOTH SERVER/CLIENT:
- check for return values of *printf()
-- make config files format more readable / self-explanatory
+- be more strict and humble when allocating memory from the stack
-- in startup script, pipe server output to log file instead of stdout
+- maps are always as wide as high, so only use one of the two values
SERVER:
-- implement field of view / line of sight and obstacles for those on the map
-
-- get rid of the hard-coding of the MAGIC MEAT item type and its use mode
-
- is it actually useful to define map object action ids in the config file?
-- make shape of map (and diagonal movement penalty) configurable in config file
+- for game continuation, replace re-playing of whole record files with loading
+ game state snapshots / save files
CLIENT:
- enable toggling of window borders
- make log scrollable
+
+- repair single window interface config files (fix double use of keycode 100)