X-Git-Url: https://plomlompom.com/repos/foo.html?a=blobdiff_plain;ds=inline;f=plomrogue%2Fgame.py;h=ff035bb8dd28f3ab0b22425b22cb1f3f1e5e312d;hb=dfe8541633da35717021f06839d1a386481c95f1;hp=5e6c14433a2a8ea045e4cb090d04ad1fc2be9297;hpb=dfb05774efac717d1adc699e97b6140599e5df1e;p=plomrogue2 diff --git a/plomrogue/game.py b/plomrogue/game.py index 5e6c144..ff035bb 100755 --- a/plomrogue/game.py +++ b/plomrogue/game.py @@ -137,7 +137,6 @@ class Game(GameBase): self.player_char_i = -1 self.admin_passwords = [] self.send_gamestate_min_interval = datetime.timedelta(seconds=0.04) - self.send_gamestate_max_interval = datetime.timedelta(seconds=5) self.last_send_gamestate = datetime.datetime.now() -\ self.send_gamestate_min_interval self.terrains = { @@ -278,7 +277,7 @@ class Game(GameBase): self.io.send('PLAYERS_HAT_CHARS ' + quote(player.get_cookie_chars()), c_id) self.io.send('STATS %s %s' % (player.need_for_toilet, - player.weariness), c_id) + player.energy), c_id) if player.id_ in player_ids_send_fov: self.io.send('FOV %s' % quote(player.fov_stencil.terrain), c_id) self.io.send('MAP %s %s %s' % (self.get_map_geometry_shape(), @@ -390,8 +389,7 @@ class Game(GameBase): self.io.send('PLAY_ERROR ' + quote(str(e)), connection_id) # send gamestate if it makes sense at this point - if self.changed or self.last_send_gamestate < \ - datetime.datetime.now() - self.send_gamestate_max_interval: + if self.changed: self.turn += 1 # send_gamestate() can be rather expensive, due to among other reasons # re-calculating players' FOVs, so don't send it out too often @@ -563,9 +561,14 @@ class Game(GameBase): write(f, 'THING_BOTTLE_EMPTY %s' % t.id_) elif t.type_ == 'DoorKey': write(f, 'THING_DOOR_KEY %s %s' % (t.id_, t.door.id_)) + elif t.type_ == 'Crate': + for item in t.content: + write(f, 'THING_CRATE_ITEM %s %s' % (t.id_, item.id_)) write(f, 'SPAWN_POINT %s %s' % (self.spawn_point[0], self.spawn_point[1])) + + def get_map(self, big_yx, type_='normal'): if type_ == 'normal': maps = self.maps