X-Git-Url: https://plomlompom.com/repos/foo.html?a=blobdiff_plain;ds=inline;f=server%2Fworld.py;h=cde01988a2fe542e5cb7c95a2b61e3928bd2efb7;hb=1a424fe732e404f79b5e67243af46291d192134b;hp=90b26de7db3807a394450f150c7beef6442ccb07;hpb=2fe74dcee473121f423cd37e4b1da5bb0139146e;p=plomrogue
diff --git a/server/world.py b/server/world.py
index 90b26de..cde0198 100644
--- a/server/world.py
+++ b/server/world.py
@@ -53,7 +53,7 @@ def turn_over():
"""Run game world and its inhabitants until new player input expected."""
from server.ai import ai
from server.config.actions import action_db
- from server.config.misc import calc_effort_func
+ from server.config.misc import calc_effort
from server.update_map_memory import update_map_memory
from server.thingproliferation import thingproliferation
id = 0
@@ -82,7 +82,7 @@ def turn_over():
taid = [a for a in world_db["ThingActions"]
if a == Thing["T_COMMAND"]][0]
ThingAction = world_db["ThingActions"][taid]
- effort = calc_effort_func(ThingAction, Thing)
+ effort = calc_effort(ThingAction, Thing)
if Thing["T_PROGRESS"] == effort:
action = action_db["actor_" + ThingAction["TA_NAME"]]
action(Thing)