X-Git-Url: https://plomlompom.com/repos/foo.html?a=blobdiff_plain;ds=sidebyside;f=README;h=6da0a74507635666d735bf3bfa0179c822eed4a5;hb=ffc1419854e5166eef5ea07ed0fb5be53a1826f3;hp=224b7b87c1b25b018f07e45f2b9664179bfb9c74;hpb=bfbd452c40d252715f0622e67e93028a35d6dd42;p=plomrogue
diff --git a/README b/README
index 224b7b8..6da0a74 100644
--- a/README
+++ b/README
@@ -2,16 +2,18 @@ plomrogue
=========
plomlompom tries to build his own roguelike. Currently, it doesn't do
-much, apart from managing some example ncurses windows in a bizarre
-fashion. You can move around a player and meet an enemy, but they don't
-really fight. The map gets generated randomly. There is only one save
-file (named "savefile"), and it gets overwritten each new turn. To start
-over with a new world, delete it.
+much interesting, apart from managing some ncurses windows in a bizarre
+fashion. You can move around a player and meet a number of different
+enemies. They move randomly and will only accidentally hit you. You have
+5 hitpoints to lose before death, and so has each of them. The map gets
+generated randomly, too. There is only one save file (named "savefile"),
+and it gets overwritten each new turn. To start over with a new world,
+delete it.
Install/run
-----------
-Dependencies: ncurses.
+Dependencies: the ncurses library.
git clone https://github.com/plomlompom/plomrogue
cd plomrogue
@@ -42,13 +44,23 @@ w scroll map up
x scroll map down
a scroll map left
d scroll map right
-t move player up
-b move player down
-f move player left
-h move player rifght
-. wait one turn
+s center map on player
+W move player up
+X move player down
+A move player left
+D move player right
+S next turn / wait
S save current keybindings
UP navigate selection upwards in keybinding editing window
DOWN navigate selection downwards in keybinding editing window
RETURN modify keybinding selected in keybinding editing window
+
+Replay game recording
+---------------------
+
+Run "./roguelike -s" to watch a recording of the current game from the
+beginning. Hit the "next turn / wait" key to increment turns. Keys to
+manage windows, scroll on the map and quit the program are active; keys
+to perform player actions are inactive. Append a number to the -s option
+(like "-s100") to start the recording at the respective turn number.